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hub / github.com/TorqueGameEngines/Torque3D / sendNotification

Method sendNotification

Engine/source/environment/river.cpp:272–281  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

270};
271
272void RiverNodeListNotify::sendNotification( NodeListManager::NodeList* list )
273{
274 if (mRiver.isValid())
275 {
276 // Build the road's nodes
277 RiverNodeList* riverList = dynamic_cast<RiverNodeList*>( list );
278 if (riverList)
279 mRiver->buildNodesFromList( riverList );
280 }
281}
282
283//------------------------------------------------------------------------------
284// Class: RiverSegment

Callers 1

dispatchNotificationMethod · 0.45

Calls 2

isValidMethod · 0.45
buildNodesFromListMethod · 0.45

Tested by

no test coverage detected