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hub / github.com/TorqueGameEngines/Torque3D / mapTo

Method mapTo

Engine/source/core/volume.cpp:504–511  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

502}
503
504Path FileSystemRedirect::mapTo(const Path& path)
505{
506 Path p = _merge(path);
507 FileSystemRef fs = mMFS->getFileSystem(p);
508 if (fs != NULL)
509 return fs->mapTo(p);
510 return NULL;
511}
512
513Path FileSystemRedirect::mapFrom(const Path& path)
514{

Callers 4

screenshot.cppFile · 0.45
getMountPathMethod · 0.45
cleanPathMethod · 0.45
GetFSPathFunction · 0.45

Calls 1

getFileSystemMethod · 0.80

Tested by

no test coverage detected