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/
github.com/TorqueGameEngines/Torque3D
/ readString
Method
readString
Engine/source/core/stream/stream.cpp:139–145 ·
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Source
from the content-addressed store, hash-verified
137
}
138
139
void Stream::readString(char buf[256])
140
{
141
U8 len;
142
read(&len);
143
read(S32(len), buf);
144
buf[len] = 0;
145
}
146
147
const char *Stream::readSTString(bool casesens)
148
{
Callers
15
unpackUpdate
Method · 0.45
unpackData
Method · 0.45
unpackData
Method · 0.45
unpackUpdate
Method · 0.45
handleConnectRequest
Method · 0.45
handleConnectReject
Method · 0.45
handleDisconnect
Method · 0.45
unpack
Method · 0.45
readDemoStartBlock
Method · 0.45
unpackString
Method · 0.45
unpackNetStringHandleU
Method · 0.45
unpack
Method · 0.45
Calls
1
read
Function · 0.50
Tested by
no test coverage detected