MCPcopy Create free account
hub / github.com/TorqueGameEngines/Torque3D / setPathInterp

Method setPathInterp

Engine/source/Verve/VPath/VPathObject.cpp:497–507  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

495}
496
497void VPathObject::setPathInterp( const F32 &pInterp )
498{
499 // Update?
500 if ( mPathInterp != pInterp )
501 {
502 // Apply.
503 mPathInterp = pInterp;
504 // Flag Update.
505 setMaskBits( k_StateUpdatePosition );
506 }
507}
508
509void VPathObject::setPosition( const Point3F &pPosition )
510{

Callers 4

attachObjectMethod · 0.45
advanceObjectMethod · 0.45
updatePositionMethod · 0.45
setPathObjectNodeMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected