| 459 | } |
| 460 | |
| 461 | void VPathObject::setActive( const bool &pActive ) |
| 462 | { |
| 463 | // Update? |
| 464 | if ( pActive != mActive ) |
| 465 | { |
| 466 | // Apply. |
| 467 | mActive = pActive; |
| 468 | // Flag Update. |
| 469 | setMaskBits( k_StateUpdatePosition ); |
| 470 | } |
| 471 | } |
| 472 | |
| 473 | void VPathObject::setObject( SceneObject *pObject ) |
| 474 | { |
no outgoing calls
no test coverage detected