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hub / github.com/TorqueGameEngines/Torque3D / getWorldPosition

Method getWorldPosition

Engine/source/Verve/VPath/VPathNode.cpp:321–324  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

319//-----------------------------------------------------------------------------
320
321Point3F VPathNode::getWorldPosition( void ) const
322{
323 return mWorldPosition;
324}
325
326QuatF VPathNode::getWorldRotation( void ) const
327{

Callers 15

updateSelectionMethod · 0.45
updateWeightMethod · 0.45
getPointOnLinearPathMethod · 0.45
getPointOnBezierPathMethod · 0.45
renderSceneMethod · 0.45
renderPathMethod · 0.45
renderLinearPathMethod · 0.45
renderBezierPathMethod · 0.45
attachObjectMethod · 0.45
updateOrientationMethod · 0.45
calculateLinearPathMethod · 0.45
getLinearPathPositionMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected