| 1507 | } |
| 1508 | |
| 1509 | void VPath::detachObject( SceneObject *pObject ) |
| 1510 | { |
| 1511 | VPathObject *pathObject = getPathObject( pObject ); |
| 1512 | if ( !pathObject ) |
| 1513 | { |
| 1514 | Con::warnf( "VPath::detachObject() - Object (%d) Not Attached to Path.", pObject->getId() ); |
| 1515 | return; |
| 1516 | } |
| 1517 | |
| 1518 | // Detach. |
| 1519 | detachObject( pathObject ); |
| 1520 | } |
| 1521 | |
| 1522 | void VPath::detachObject( VPathObject *pPathObject ) |
| 1523 | { |
no test coverage detected