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| 1342 | |
| 1343 | //-------------------------------------------------------------------------- |
| 1344 | U32 Projectile::packUpdate( NetConnection *con, U32 mask, BitStream *stream ) |
| 1345 | { |
| 1346 | U32 retMask = Parent::packUpdate( con, mask, stream ); |
| 1347 | |
| 1348 | const bool isInitalUpdate = mask & GameBase::InitialUpdateMask; |
| 1349 | |
| 1350 | // InitialUpdateMask |
| 1351 | if ( stream->writeFlag( isInitalUpdate ) ) |
| 1352 | { |
| 1353 | stream->writeRangedU32( mCurrTick, 0, MaxLivingTicks ); |
| 1354 | |
| 1355 | if ( mSourceObject.isValid() ) |
| 1356 | { |
| 1357 | // Potentially have to write this to the client, let's make sure it has a |
| 1358 | // ghost on the other side... |
| 1359 | S32 ghostIndex = con->getGhostIndex( mSourceObject ); |
| 1360 | if ( stream->writeFlag( ghostIndex != -1 ) ) |
| 1361 | { |
| 1362 | stream->writeRangedU32( U32(ghostIndex), |
| 1363 | 0, |
| 1364 | NetConnection::MaxGhostCount ); |
| 1365 | |
| 1366 | stream->writeRangedU32( U32(mSourceObjectSlot), |
| 1367 | 0, |
| 1368 | ShapeBase::MaxMountedImages - 1 ); |
| 1369 | stream->writeFlag(ignoreSourceTimeout); |
| 1370 | } |
| 1371 | else |
| 1372 | // have not recieved the ghost for the source object yet, try again later |
| 1373 | retMask |= GameBase::InitialUpdateMask; |
| 1374 | } |
| 1375 | else |
| 1376 | stream->writeFlag( false ); |
| 1377 | } |
| 1378 | |
| 1379 | // ExplosionMask |
| 1380 | // |
| 1381 | // ExplosionMask will be set during the initial update but hidden is |
| 1382 | // only true if we have really exploded. |
| 1383 | if ( stream->writeFlag( ( mask & ExplosionMask ) && mHasExploded ) ) |
| 1384 | { |
| 1385 | mathWrite(*stream, mExplosionPosition); |
| 1386 | mathWrite(*stream, mExplosionNormal); |
| 1387 | stream->write(mCollideHitType); |
| 1388 | } |
| 1389 | |
| 1390 | // BounceMask |
| 1391 | if ( stream->writeFlag( mask & BounceMask ) ) |
| 1392 | { |
| 1393 | // Bounce against dynamic object |
| 1394 | mathWrite(*stream, mCurrPosition); |
| 1395 | mathWrite(*stream, mCurrVelocity); |
| 1396 | } |
| 1397 | |
| 1398 | return retMask; |
| 1399 | } |
| 1400 | |
| 1401 | void Projectile::unpackUpdate(NetConnection* con, BitStream* stream) |
nothing calls this directly
no test coverage detected