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| 403 | |
| 404 | //-------------------------------------------------------------------------- |
| 405 | void ProjectileData::packData(BitStream* stream) |
| 406 | { |
| 407 | Parent::packData(stream); |
| 408 | |
| 409 | PACKDATA_ASSET(ProjectileShape); |
| 410 | |
| 411 | stream->writeFlag(faceViewer); |
| 412 | if(stream->writeFlag(scale.x != 1 || scale.y != 1 || scale.z != 1)) |
| 413 | { |
| 414 | stream->write(scale.x); |
| 415 | stream->write(scale.y); |
| 416 | stream->write(scale.z); |
| 417 | } |
| 418 | |
| 419 | if (stream->writeFlag(particleEmitter != NULL)) |
| 420 | stream->writeRangedU32(particleEmitter->getId(), DataBlockObjectIdFirst, |
| 421 | DataBlockObjectIdLast); |
| 422 | |
| 423 | if (stream->writeFlag(particleWaterEmitter != NULL)) |
| 424 | stream->writeRangedU32(particleWaterEmitter->getId(), DataBlockObjectIdFirst, |
| 425 | DataBlockObjectIdLast); |
| 426 | |
| 427 | if (stream->writeFlag(explosion != NULL)) |
| 428 | stream->writeRangedU32(explosion->getId(), DataBlockObjectIdFirst, |
| 429 | DataBlockObjectIdLast); |
| 430 | |
| 431 | if (stream->writeFlag(waterExplosion != NULL)) |
| 432 | stream->writeRangedU32(waterExplosion->getId(), DataBlockObjectIdFirst, |
| 433 | DataBlockObjectIdLast); |
| 434 | |
| 435 | if (stream->writeFlag(splash != NULL)) |
| 436 | stream->writeRangedU32(splash->getId(), DataBlockObjectIdFirst, |
| 437 | DataBlockObjectIdLast); |
| 438 | |
| 439 | if (stream->writeFlag(decal != NULL)) |
| 440 | stream->writeRangedU32(decal->getId(), DataBlockObjectIdFirst, |
| 441 | DataBlockObjectIdLast); |
| 442 | PACKDATA_ASSET(ProjectileSound); |
| 443 | |
| 444 | if ( stream->writeFlag(lightDesc != NULL)) |
| 445 | stream->writeRangedU32(lightDesc->getId(), DataBlockObjectIdFirst, |
| 446 | DataBlockObjectIdLast); |
| 447 | |
| 448 | stream->write(impactForce); |
| 449 | |
| 450 | // stream->writeRangedU32(lifetime, 0, Projectile::MaxLivingTicks); |
| 451 | // stream->writeRangedU32(armingDelay, 0, Projectile::MaxLivingTicks); |
| 452 | // stream->writeRangedU32(fadeDelay, 0, Projectile::MaxLivingTicks); |
| 453 | |
| 454 | // [tom, 3/21/2007] Changing these to write all 32 bits as the previous |
| 455 | // code limited these to a max value of 4095. |
| 456 | stream->write(lifetime); |
| 457 | stream->write(armingDelay); |
| 458 | stream->write(fadeDelay); |
| 459 | |
| 460 | if(stream->writeFlag(isBallistic)) |
| 461 | { |
| 462 | stream->write(gravityMod); |
nothing calls this directly
no test coverage detected