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hub / github.com/TorqueGameEngines/Torque3D / init

Method init

Engine/source/T3D/fx/groundCover.cpp:76–85  ·  view source on GitHub ↗

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74}
75
76void GroundCoverShaderConstHandles::init( GFXShader *shader )
77{
78 mTypeRectsSC = shader->getShaderConstHandle( "$gc_typeRects" );
79 mFadeSC = shader->getShaderConstHandle( "$gc_fadeParams" );
80 mWindDirSC = shader->getShaderConstHandle( "$gc_windDir" );
81 mGustInfoSC = shader->getShaderConstHandle( "$gc_gustInfo" );
82 mTurbInfoSC = shader->getShaderConstHandle( "$gc_turbInfo" );
83 mCamRightSC = shader->getShaderConstHandle( "$gc_camRight" );
84 mCamUpSC = shader->getShaderConstHandle( "$gc_camUp" );
85}
86
87void GroundCoverShaderConstHandles::setConsts( SceneRenderState *state, const SceneData &sgData, GFXShaderConstBuffer *buffer )
88{

Callers 15

_initMaterialMethod · 0.45
prepRenderImageMethod · 0.45
renderBillboardsMethod · 0.45
_initMaterialMethod · 0.45
prepRenderImageMethod · 0.45
onAddMethod · 0.45
prepBatchRenderMethod · 0.45
launchDebrisMethod · 0.45
onAddMethod · 0.45
prepRenderImageMethod · 0.45
prepRenderImageMethod · 0.45
prepBatchRenderMethod · 0.45

Calls 1

getShaderConstHandleMethod · 0.45

Tested by

no test coverage detected