| 155 | } |
| 156 | |
| 157 | void Skylight::prepRenderImage(SceneRenderState *state) |
| 158 | { |
| 159 | if (!mEnabled || !Skylight::smRenderSkylights) |
| 160 | return; |
| 161 | |
| 162 | //special hook-in for skylights |
| 163 | Point3F camPos = state->getCameraPosition(); |
| 164 | mProbeInfo.mBounds.setCenter(camPos); |
| 165 | |
| 166 | mProbeInfo.setPosition(camPos); |
| 167 | |
| 168 | //Submit our probe to actually do the probe action |
| 169 | // Get a handy pointer to our RenderPassmanager |
| 170 | //RenderPassManager *renderPass = state->getRenderPass(); |
| 171 | |
| 172 | PROBEMGR->submitProbe(&mProbeInfo); |
| 173 | |
| 174 | #ifdef TORQUE_TOOLS |
| 175 | if (Skylight::smRenderPreviewProbes && gEditingMission && mEditorShapeInst && mPrefilterMap != nullptr) |
| 176 | { |
| 177 | GFXTransformSaver saver; |
| 178 | |
| 179 | // Calculate the distance of this object from the camera |
| 180 | Point3F cameraOffset; |
| 181 | getRenderTransform().getColumn(3, &cameraOffset); |
| 182 | cameraOffset -= state->getDiffuseCameraPosition(); |
| 183 | F32 dist = cameraOffset.len(); |
| 184 | if (dist < 0.01f) |
| 185 | dist = 0.01f; |
| 186 | |
| 187 | // Set up the LOD for the shape |
| 188 | F32 invScale = (1.0f / getMax(getMax(mObjScale.x, mObjScale.y), mObjScale.z)); |
| 189 | |
| 190 | mEditorShapeInst->setDetailFromDistance(state, dist * invScale); |
| 191 | |
| 192 | // Make sure we have a valid level of detail |
| 193 | if (mEditorShapeInst->getCurrentDetail() < 0) |
| 194 | return; |
| 195 | |
| 196 | BaseMatInstance* probePrevMat = mEditorShapeInst->getMaterialList()->getMaterialInst(0); |
| 197 | |
| 198 | setPreviewMatParameters(state, probePrevMat); |
| 199 | |
| 200 | // GFXTransformSaver is a handy helper class that restores |
| 201 | // the current GFX matrices to their original values when |
| 202 | // it goes out of scope at the end of the function |
| 203 | |
| 204 | // Set up our TS render state |
| 205 | TSRenderState rdata; |
| 206 | rdata.setSceneState(state); |
| 207 | rdata.setFadeOverride(1.0f); |
| 208 | |
| 209 | // We might have some forward lit materials |
| 210 | // so pass down a query to gather lights. |
| 211 | LightQuery query; |
| 212 | query.init(getWorldSphere()); |
| 213 | rdata.setLightQuery(&query); |
| 214 |
nothing calls this directly
no test coverage detected