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hub / github.com/TorqueGameEngines/Torque3D / SFXStatusToString

Function SFXStatusToString

Engine/source/sfx/sfxCommon.h:89–104  ·  view source on GitHub ↗

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87
88
89inline const char* SFXStatusToString( SFXStatus status )
90{
91 switch ( status )
92 {
93 case SFXStatusPlaying: return "playing";
94 case SFXStatusStopped: return "stopped";
95 case SFXStatusPaused: return "paused";
96 case SFXStatusBlocked: return "blocked";
97 case SFXStatusTransition: return "transition";
98
99 case SFXStatusNull:
100 default: ;
101 }
102
103 return "null";
104}
105
106
107//-----------------------------------------------------------------------------

Callers 2

_releaseVoiceMethod · 0.85
_setStatusMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected