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/
github.com/TorqueGameEngines/Torque3D
/ GetFileNode
Function
GetFileNode
Engine/source/core/volume.cpp:1205–1208 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
1203
}
1204
1205
FileNodeRef GetFileNode(const Path &path)
1206
{
1207
return sgMountSystem.getFileNode(path);
1208
}
1209
1210
bool MapFSPath( const String &inRoot, const Path &inPath, Path &outPath )
1211
{
Callers
9
fileSystemFunctions.cpp
File · 0.85
executeFile
Function · 0.85
compiledFileNeedsUpdate
Function · 0.85
getChecksum
Method · 0.85
processCache
Method · 0.85
preload
Method · 0.85
preload
Method · 0.85
preload
Method · 0.85
DefineEngineMethod
Function · 0.85
Calls
1
getFileNode
Method · 0.80
Tested by
no test coverage detected