| 359 | } |
| 360 | |
| 361 | void VideoHandler::Stop() |
| 362 | { |
| 363 | DeinitializePlayer(); |
| 364 | DeinitializeD3DTexture(); |
| 365 | |
| 366 | // Don't unset this flag until D3D texture is released, otherwise it may crash when trying to render the texture. |
| 367 | _needRender = false; |
| 368 | |
| 369 | HandleError(); |
| 370 | } |
| 371 | |
| 372 | bool VideoHandler::Update() |
| 373 | { |
no outgoing calls
no test coverage detected