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hub / github.com/TombEngine/TombEngine / Stop

Method Stop

TombEngine/Specific/Video/Video.cpp:361–370  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

359 }
360
361 void VideoHandler::Stop()
362 {
363 DeinitializePlayer();
364 DeinitializeD3DTexture();
365
366 // Don't unset this flag until D3D texture is released, otherwise it may crash when trying to render the texture.
367 _needRender = false;
368
369 HandleError();
370 }
371
372 bool VideoHandler::Update()
373 {

Callers 2

EndGameLoopFunction · 0.80
StopVideoFunction · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected