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hub / github.com/TombEngine/TombEngine / GetGameDir

Method GetGameDir

TombEngine/Scripting/Internal/TEN/Flow/FlowHandler.cpp:390–393  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

388}
389
390std::string FlowHandler::GetGameDir()
391{
392 return _gameDir;
393}
394
395void FlowHandler::SetGameDir(const std::string& assetDir)
396{

Callers 7

GetAssetPathFunction · 0.80
RenderTitleImageMethod · 0.80
SaveScreenshotMethod · 0.80
LoadLevelFileFunction · 0.80
GameMainFunction · 0.80
InitializeScriptingFunction · 0.80
InitializeNodeScriptsFunction · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected