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hub / github.com/TombEngine/TombEngine / GetAssetPath

Function GetAssetPath

TombEngine/Renderer/RendererUtils.cpp:145–148  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

143 }
144
145 std::wstring GetAssetPath(const wchar_t* fileName)
146 {
147 return TEN::Utils::ToWString(g_GameFlow->GetGameDir()) + fileName;
148 }
149}

Callers 2

LoadOrCompileMethod · 0.85

Calls 2

ToWStringFunction · 0.85
GetGameDirMethod · 0.80

Tested by

no test coverage detected