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/
github.com/TombEngine/TombEngine
/ GetAssetPath
Function
GetAssetPath
TombEngine/Renderer/RendererUtils.cpp:145–148 ·
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Source
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143
}
144
145
std::wstring GetAssetPath(const wchar_t* fileName)
146
{
147
return TEN::Utils::ToWString(g_GameFlow->GetGameDir()) + fileName;
148
}
149
}
Callers
2
InitializeCommonTextures
Method · 0.85
LoadOrCompile
Method · 0.85
Calls
2
ToWString
Function · 0.85
GetGameDir
Method · 0.80
Tested by
no test coverage detected