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/
github.com/TombEngine/TombEngine
/ SetInventoryItemChosen
Method
SetInventoryItemChosen
TombEngine/Game/gui.cpp:249–252 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
247
}
248
249
void GuiController::SetInventoryItemChosen(int number)
250
{
251
InventoryItemChosen = number;
252
}
253
254
int GuiController::GetInventoryItemChosen()
255
{
Callers
12
PuzzleHoleCollision
Function · 0.80
PuzzleDoneCollision
Function · 0.80
KeyHoleCollision
Function · 0.80
DoorCollision
Function · 0.80
CrowbarSwitchCollision
Function · 0.80
CollideStatuePlinth
Function · 0.80
InitializeOrLoadGame
Function · 0.80
PickupCollision
Function · 0.80
UseSpecialItem
Function · 0.80
SetUsedItem
Function · 0.80
ClearUsedItem
Function · 0.80
Interact
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected