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hub / github.com/TombEngine/TombEngine / SetInventoryItemChosen

Method SetInventoryItemChosen

TombEngine/Game/gui.cpp:249–252  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

247 }
248
249 void GuiController::SetInventoryItemChosen(int number)
250 {
251 InventoryItemChosen = number;
252 }
253
254 int GuiController::GetInventoryItemChosen()
255 {

Callers 12

PuzzleHoleCollisionFunction · 0.80
PuzzleDoneCollisionFunction · 0.80
KeyHoleCollisionFunction · 0.80
DoorCollisionFunction · 0.80
CrowbarSwitchCollisionFunction · 0.80
CollideStatuePlinthFunction · 0.80
InitializeOrLoadGameFunction · 0.80
PickupCollisionFunction · 0.80
UseSpecialItemFunction · 0.80
SetUsedItemFunction · 0.80
ClearUsedItemFunction · 0.80
InteractMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected