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hub / github.com/TombEngine/TombEngine / IsEmpty

Method IsEmpty

TombEngine/Game/Animation/Animation.cpp:57–62  ·  view source on GitHub ↗

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55 }
56
57 bool BoneMutator::IsEmpty() const
58 {
59 return (Offset == Vector3::Zero &&
60 Rotation == EulerAngles::Identity &&
61 Scale == Vector3::One);
62 };
63
64 static void ExecuteAnimCommands(ItemInfo& item, bool isFrameBased)
65 {

Callers 10

DrawDisplayItemsMethod · 0.45
UpdateAnimationMethod · 0.45
TorchControlFunction · 0.45
ControlExplosionFunction · 0.45
ControlSpikyWallFunction · 0.45
HandleProjectileFunction · 0.45
CreateFlareFunction · 0.45
TestLaraObjectCollisionFunction · 0.45
TestLaraPoleCollisionFunction · 0.45

Calls

no outgoing calls

Tested by 2

TestLaraObjectCollisionFunction · 0.36
TestLaraPoleCollisionFunction · 0.36