| 979 | } |
| 980 | |
| 981 | static void StartVehicles(ObjectInfo* obj) |
| 982 | { |
| 983 | obj = &Objects[ID_JEEP]; |
| 984 | if (obj->loaded) |
| 985 | { |
| 986 | obj->Initialize = InitializeJeep; |
| 987 | obj->collision = JeepPlayerCollision; |
| 988 | obj->shadowType = ShadowMode::Player; |
| 989 | obj->SetHitEffect(true); |
| 990 | } |
| 991 | |
| 992 | obj = &Objects[ID_MOTORBIKE]; |
| 993 | if (obj->loaded) |
| 994 | { |
| 995 | obj->Initialize = InitializeMotorbike; |
| 996 | obj->collision = MotorbikePlayerCollision; |
| 997 | obj->shadowType = ShadowMode::Player; |
| 998 | obj->SetHitEffect(true); |
| 999 | } |
| 1000 | } |
| 1001 | |
| 1002 | static void StartSwitch(ObjectInfo* obj) |
| 1003 | { |
no test coverage detected