| 120 | } |
| 121 | |
| 122 | Vector3 RotatePoint(const Vector3& point, const EulerAngles& rot) |
| 123 | { |
| 124 | auto rotMatrix = rot.ToRotationMatrix(); |
| 125 | return Vector3::Transform(point, rotMatrix); |
| 126 | } |
| 127 | |
| 128 | Vector3 RotatePoint(const Vector3& point, const AxisAngle& rot) |
| 129 | { |
no test coverage detected