| 260 | } |
| 261 | |
| 262 | bool TestState(int refState, const std::vector<int>& stateList) |
| 263 | { |
| 264 | for (const auto& state : stateList) |
| 265 | { |
| 266 | if (state == refState) |
| 267 | return true; |
| 268 | } |
| 269 | |
| 270 | return false; |
| 271 | } |
| 272 | |
| 273 | static void GameScriptHandleKilled(short itemNumber, bool destroyed) |
| 274 | { |
no outgoing calls
no test coverage detected