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hub / github.com/TombEngine/TombEngine / SetScreenFadeIn

Function SetScreenFadeIn

TombEngine/Game/camera.cpp:1677–1687  ·  view source on GitHub ↗

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1675}
1676
1677void SetScreenFadeIn(float speed, bool force)
1678{
1679 if (ScreenFading && !force)
1680 return;
1681
1682 ScreenFading = true;
1683 ScreenFadeStart = 0;
1684 ScreenFadeEnd = 1.0f;
1685 ScreenFadeSpeed = speed;
1686 ScreenFadeCurrent = ScreenFadeStart;
1687}
1688
1689void SetCinematicBars(float height, float speed)
1690{

Callers 7

LoadLevelFunction · 0.85
UseBinocularsMethod · 0.85
CalculateSpotCamerasFunction · 0.85
InitializeCameraFunction · 0.85
HandlePlayerOpticsFunction · 0.85
FadeInFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected