| 31 | constexpr auto FLARE_DEATH_DELAY = 1.0f * FPS; |
| 32 | |
| 33 | void FlareControl(short itemNumber) |
| 34 | { |
| 35 | auto& flareItem = g_Level.Items[itemNumber]; |
| 36 | |
| 37 | if (TestEnvironment(ENV_FLAG_SWAMP, &flareItem)) |
| 38 | { |
| 39 | KillItem(itemNumber); |
| 40 | return; |
| 41 | } |
| 42 | |
| 43 | if (flareItem.Animation.Velocity.y) |
| 44 | { |
| 45 | flareItem.Pose.Orientation.x -= ANGLE(5.0f); |
| 46 | flareItem.Pose.Orientation.z += ANGLE(5.0f); |
| 47 | } |
| 48 | else |
| 49 | { |
| 50 | flareItem.Pose.Orientation.x = 0; |
| 51 | flareItem.Pose.Orientation.z = 0; |
| 52 | } |
| 53 | |
| 54 | auto vel = Vector3i( |
| 55 | flareItem.Animation.Velocity.z * phd_sin(flareItem.Pose.Orientation.y), |
| 56 | flareItem.Animation.Velocity.y, |
| 57 | flareItem.Animation.Velocity.z * phd_cos(flareItem.Pose.Orientation.y)); |
| 58 | |
| 59 | auto prevPos = flareItem.Pose.Position; |
| 60 | flareItem.Pose.Position += Vector3i(vel.x, 0, vel.z); |
| 61 | |
| 62 | if (TestEnvironment(ENV_FLAG_WATER, &flareItem) || |
| 63 | TestEnvironment(ENV_FLAG_SWAMP, &flareItem)) |
| 64 | { |
| 65 | flareItem.Animation.Velocity.y += (5 - flareItem.Animation.Velocity.y) / 2; |
| 66 | flareItem.Animation.Velocity.z += (5 - flareItem.Animation.Velocity.z) / 2; |
| 67 | } |
| 68 | else |
| 69 | { |
| 70 | flareItem.Animation.Velocity.y += g_GameFlow->GetSettings()->Physics.Gravity; |
| 71 | } |
| 72 | |
| 73 | flareItem.Pose.Position.y += flareItem.Animation.Velocity.y; |
| 74 | DoProjectileDynamics(itemNumber, prevPos.x, prevPos.y, prevPos.z, vel.x, vel.y, vel.z); |
| 75 | |
| 76 | const auto& settings = g_GameFlow->GetSettings()->Flare; |
| 77 | |
| 78 | int& life = flareItem.Data; |
| 79 | life &= 0x7FFF; |
| 80 | if (life >= (settings.Timeout * FPS)) |
| 81 | { |
| 82 | if (flareItem.Animation.Velocity.y == 0.0f && |
| 83 | flareItem.Animation.Velocity.z == 0.0f) |
| 84 | { |
| 85 | KillItem(itemNumber); |
| 86 | return; |
| 87 | } |
| 88 | } |
| 89 | else |
| 90 | { |
nothing calls this directly
no test coverage detected