| 120 | } |
| 121 | |
| 122 | bool CanTurn180(const ItemInfo& item, const CollisionInfo& coll) |
| 123 | { |
| 124 | const auto& player = GetLaraInfo(item); |
| 125 | |
| 126 | // Assess player status. |
| 127 | if (player.Control.WaterStatus == WaterStatus::Wade || // Is wading. |
| 128 | TestEnvironment(ENV_FLAG_SWAMP, &item)) // OR is in swamp. |
| 129 | { |
| 130 | return true; |
| 131 | } |
| 132 | |
| 133 | return false; |
| 134 | } |
| 135 | |
| 136 | bool CanTurnFast(const ItemInfo& item, const CollisionInfo& coll, bool isGoingRight) |
| 137 | { |
no test coverage detected