MCPcopy Create free account

hub / github.com/ThisIsJohnBrown/uncontext / functions

Functions178 in github.com/ThisIsJohnBrown/uncontext

↓ 43 callersFunctiongetRandomValue
(min, max)
public/js/literature/fireworks.js:515
↓ 7 callersMethodgetName
()
libraries/processing/src/uncontext/Streams.java:11
↓ 7 callersFunctiongetRandomValue
(min, max)
public/js/literature/ribbon.js:168
↓ 7 callersFunctionisCollision
(shape)
public/js/literature/uncontextris.js:272
↓ 6 callersFunctiondrawBlock
(x, y, full)
public/js/literature/uncontextris.js:480
↓ 4 callersFunctiongetRandomArbitrary
* Returns a random number between min and max * @param min * @param max * @returns {*}
public/js/literature/trimeshter.js:682
↓ 3 callersFunctionaddShape
()
public/js/literature/uncontextris.js:168
↓ 3 callersFunctionchangeHue
(rgb, degree)
public/js/literature/uncontextris.js:564
↓ 3 callersFunctioncomponentToHex
(c)
public/js/literature/ampersand.js:62
↓ 3 callersFunctioncomponentToHex
(c)
public/js/literature/waves.js:142
↓ 3 callersFunctiongenerateRandomColor
()
public/js/literature/fireworks.js:456
↓ 3 callersMethodgetSignatureExample
()
libraries/processing/src/uncontext/Streams.java:21
↓ 3 callersFunctionnormalizeRGBValue
(color, m)
public/js/literature/uncontextris.js:671
↓ 3 callersFunctionreset
()
public/js/literature/uncontextris.js:140
↓ 3 callersFunctionupdate
()
public/js/literature/french-unrest.js:20
↓ 2 callersFunctionaddLetter
(text, color, addToHolder)
public/js/literature/ampersand.js:41
↓ 2 callersFunctionbuildMaterials
* Generate materials from color palette * @param palette * @param wireframe * @returns {Array}
public/js/literature/trimeshter.js:189
↓ 2 callersFunctioncallback
()
public/js/literature/trimeshter.js:28
↓ 2 callersFunctioncheckBottom
()
public/js/literature/uncontextris.js:268
↓ 2 callersFunctioncolorCycle
(offset)
public/js/literature/french-unrest.js:111
↓ 2 callersFunctiondrawGameBoard
()
public/js/literature/uncontextris.js:347
↓ 2 callersFunctiondrawObject
(_ang, size)
public/js/literature/one-hundred-points.js:112
↓ 2 callersFunctiongetWorldPosition
* Finds the world position from x&y screen positions * @param x * @param y * @returns {*}
public/js/literature/trimeshter.js:648
↓ 2 callersFunctionisBunnyOnSurface
()
public/js/literature/bunny-hop.js:245
↓ 2 callersFunctionmoveDown
()
public/js/literature/uncontextris.js:232
↓ 2 callersFunctionmoveLeft
()
public/js/literature/uncontextris.js:214
↓ 2 callersFunctionmoveRight
()
public/js/literature/uncontextris.js:223
↓ 2 callersFunctionoutOfBounds
()
public/js/literature/uncontextris.js:260
↓ 2 callersFunctionr
()
public/js/literature/uncontextris.js:1
↓ 2 callersFunctionrotateShape
()
public/js/literature/uncontextris.js:182
↓ 2 callersFunctionscoreCallback
()
public/js/literature/uncontextris.js:136
↓ 2 callersFunctionsetUpScenes
(set, scenes)
uncontext-server.js:112
↓ 2 callersFunctionshapeToBoard
()
public/js/literature/uncontextris.js:313
↓ 2 callersFunctionslamPiece
()
public/js/literature/uncontextris.js:243
↓ 2 callersMethodstartStream
Start the websocket stream.
libraries/processing/src/uncontext/Uncontext.java:166
↓ 2 callersFunctiontryFire
(workType, position, velocity)
public/js/literature/fireworks.js:481
↓ 1 callersFunctionaddItem
(i, iTotal, size, direction, yOffset, now)
public/js/homepage.js:51
↓ 1 callersFunctionaddItem
(i, iTotal, size, direction, yOffset)
public/js/literature/homepage.js:24
↓ 1 callersFunctionaddSelectionMeshes
* Add selection mesh to scene and selectionMeshes array * @param touchid
public/js/literature/trimeshter.js:285
↓ 1 callersFunctionanimate
()
public/js/homepage.js:61
↓ 1 callersFunctionanimate
* Update all selection meshes * Render Scene * Call requestAnimationFrame(self)
public/js/literature/trimeshter.js:319
↓ 1 callersFunctionanimate
()
public/js/literature/waves.js:134
↓ 1 callersFunctionanimate
()
public/js/literature/homepage.js:42
↓ 1 callersMethodattachEvents
Use reflection to find and validate the data handler method in the sketch based on the enum of available streams.
libraries/processing/src/uncontext/Uncontext.java:122
↓ 1 callersFunctionbuildMasterObject
* Create the object that will be cloned to create all new objects * @returns Geometry
public/js/literature/trimeshter.js:164
↓ 1 callersFunctionbunnyHop
(jump)
public/js/literature/bunny-hop.js:172
↓ 1 callersFunctionchangeBackground
(hue)
public/js/literature/shape.js:54
↓ 1 callersFunctioncreateRotateMatrix
(ang)
public/js/literature/one-hundred-points.js:185
↓ 1 callersFunctiondrawContainersL1
()
public/js/literature/shape.js:152
↓ 1 callersFunctiondrawLine
(_context, ptA, ptB, off1, off2)
public/js/literature/one-hundred-points.js:150
↓ 1 callersFunctiondrawPoint
(_context, pt, num, off)
public/js/literature/one-hundred-points.js:144
↓ 1 callersFunctionfireNewBuilding
(index, speed)
public/js/literature/bunny-hop.js:152
↓ 1 callersFunctiongenerateBuilding
()
public/js/literature/bunny-hop.js:7
↓ 1 callersFunctiongenerateBuildings
(numBuildings, images, callback)
public/js/literature/bunny-hop.js:25
↓ 1 callersFunctiongenerateFiringPattern
(sockData)
public/js/literature/fireworks.js:351
↓ 1 callersFunctiongenerateRandomColor
()
public/js/literature/ribbon.js:143
↓ 1 callersFunctiongenerateRandomColor
()
public/js/literature/bunny-hop.js:2
↓ 1 callersFunctiongenerateStarMaterial
* Create star-like material * From http://threejs.org/examples/#canvas_particles_sprites * @returns {THREE.SpriteMaterial}
public/js/literature/trimeshter.js:254
↓ 1 callersFunctiongenerateTree
()
public/js/literature/fireworks.js:321
↓ 1 callersMethodgenerateURL
Helper function to generate websocket URLs
libraries/processing/src/uncontext/Uncontext.java:242
↓ 1 callersFunctiongenerateWorks
(particles)
public/js/literature/fireworks.js:371
↓ 1 callersMethodgetMethodParameters
()
libraries/processing/src/uncontext/Streams.java:16
↓ 1 callersMethodgetMethodValues
( JSONObject data )
libraries/processing/src/uncontext/Streams.java:26
↓ 1 callersFunctiongetRandomIntValue
(min, max)
public/js/literature/fireworks.js:509
↓ 1 callersFunctiongetRandomMaterial
* Gets a random selection from the selected materials array * @returns THREE.Material
public/js/literature/trimeshter.js:638
↓ 1 callersFunctiongrowNewObject
* Add Mesh to allMeshes and scene * Grow it in, tween it out * @param mesh
public/js/literature/trimeshter.js:578
↓ 1 callersMethodhandleData
Data handler for JSON messages from the stream.
libraries/processing/src/uncontext/Uncontext.java:215
↓ 1 callersFunctionhandleKeys
(e)
public/js/literature/uncontextris.js:494
↓ 1 callersFunctionhslToRGB
(hsl)
public/js/literature/uncontextris.js:624
↓ 1 callersFunctioninit
()
public/js/homepage.js:93
↓ 1 callersFunctioninit
()
public/js/literature/ribbon.js:61
↓ 1 callersFunctioninit
* Calls all init modules
public/js/literature/trimeshter.js:54
↓ 1 callersFunctioninit
()
public/js/literature/one-hundred-points.js:34
↓ 1 callersFunctioninit
()
public/js/literature/waves.js:30
↓ 1 callersFunctioninit
()
public/js/literature/homepage.js:34
↓ 1 callersFunctioninitBranding
()
public/js/literature/trimeshter.js:105
↓ 1 callersFunctioninitConfig
* Setup custom config settings
public/js/literature/trimeshter.js:78
↓ 1 callersFunctioninitInput
* Setup the Uncontext connection
public/js/literature/trimeshter.js:67
↓ 1 callersFunctioninitMaterials
* Create materials array to use * There are several palettes to choose from * And we generate a solid and wireframe array of our chosen palette
public/js/literature/trimeshter.js:140
↓ 1 callersFunctioninitStarfield
* Create starfield particles
public/js/literature/trimeshter.js:231
↓ 1 callersFunctioninitThree
* Set up THREE.js scene
public/js/literature/trimeshter.js:112
↓ 1 callersFunctioninitialize
()
public/js/literature/uncontextris.js:512
↓ 1 callersMethodlist
Print the list of available streams in the debug console.
libraries/processing/src/uncontext/Uncontext.java:71
↓ 1 callersFunctionloadImages
(params, callback)
public/js/literature/bunny-hop.js:51
↓ 1 callersFunctionloop
()
public/js/literature/ribbon.js:148
↓ 1 callersFunctionloop
()
public/js/literature/fireworks.js:461
↓ 1 callersFunctionmax3
(a,b,c)
public/js/literature/waves.js:206
↓ 1 callersFunctionmin3
(a,b,c)
public/js/literature/waves.js:203
↓ 1 callersFunctionmodifyStroke
(offset)
public/js/literature/shape.js:47
↓ 1 callersFunctionmovePiece
(motion)
public/js/literature/uncontextris.js:334
↓ 1 callersFunctiononEnd
* Main hook for Inputs * Creates new mesh from selection mesh, then deletes selection * New mesh is assigned a lifetime and grown in with a Tween *
public/js/literature/trimeshter.js:536
↓ 1 callersFunctiononMove
* Main hook for Inputs * Updates geometry of selection mesh based on nearest points * TODO: make search its own function? * @param event has x, y,
public/js/literature/trimeshter.js:431
↓ 1 callersFunctiononStart
* Main hook for Inputs * Adds new selection mesh * @param event has x, y, id
public/js/literature/trimeshter.js:421
↓ 1 callersFunctionprocessLine
(yToRemove)
public/js/literature/uncontextris.js:297
↓ 1 callersFunctionpt_x_matrix
(pt, matrix)
public/js/literature/one-hundred-points.js:172
↓ 1 callersFunctionremoveSelectionMeshes
* Removes selection mesh created by target touch id * Splices from selectionMeshes array and removes from scene * @param touchid
public/js/literature/trimeshter.js:305
↓ 1 callersFunctionrender
()
public/js/literature/ribbon.js:262
↓ 1 callersFunctionrender
()
public/js/literature/french-unrest.js:102
↓ 1 callersFunctionrender
()
public/js/literature/ampersand.js:71
↓ 1 callersFunctionrender
()
public/js/literature/waves.js:210
next →1–100 of 178, ranked by callers