| 555 | } |
| 556 | |
| 557 | void StagingBuffer::Unmap(ID3D11DeviceContext* context) |
| 558 | { |
| 559 | context->Unmap(Buffer, 0); |
| 560 | } |
| 561 | |
| 562 | // == StagingTexture2D ============================================================================ |
| 563 |
no outgoing calls
no test coverage detected