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hub / github.com/TheRealMJP/Shadows / Unmap

Method Unmap

Shadows/SampleFramework11/GraphicsTypes.cpp:557–560  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

555}
556
557void StagingBuffer::Unmap(ID3D11DeviceContext* context)
558{
559 context->Unmap(Buffer, 0);
560}
561
562// == StagingTexture2D ============================================================================
563

Callers 12

ComputeBoundingSpheresFunction · 0.80
ReduceDepthMethod · 0.80
SaveScreenshotMethod · 0.80
PostProcessMethod · 0.80
ApplyChangesMethod · 0.80
SetPerBatchDataMethod · 0.80
RenderMethod · 0.80
RenderBatchMethod · 0.80
WriteToFileMethod · 0.80
WriteToFileMethod · 0.80
RenderCommonMethod · 0.80
RenderSkyMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected