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hub / github.com/TheRealMJP/Shadows / StructuredBuffer

Method StructuredBuffer

Shadows/SampleFramework11/GraphicsTypes.cpp:391–393  ·  view source on GitHub ↗

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389// == StructuredBuffer ============================================================================
390
391StructuredBuffer::StructuredBuffer() : Size(0), Stride(0), NumElements(0)
392{
393}
394
395void StructuredBuffer::Initialize(ID3D11Device* device, uint32 stride, uint32 numElements, bool32 useAsUAV,
396 bool32 appendConsume, bool32 hiddenCounter, const void* initData)

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected