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hub / github.com/TheRealMJP/Shadows / SetCSInputs

Function SetCSInputs

Shadows/SampleFramework11/Utility.cpp:103–108  ·  view source on GitHub ↗

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101}
102
103void SetCSInputs(ID3D11DeviceContext* context, ID3D11ShaderResourceView* srv0, ID3D11ShaderResourceView* srv1,
104 ID3D11ShaderResourceView* srv2, ID3D11ShaderResourceView* srv3)
105{
106 ID3D11ShaderResourceView* srvs[4] = { srv0, srv1, srv2, srv3 };
107 context->CSSetShaderResources(0, 4, srvs);
108}
109
110void ClearCSInputs(ID3D11DeviceContext* context)
111{

Callers 4

RenderModelDepthGPUMethod · 0.85
RenderShadowMapGPUMethod · 0.85
ClearCSInputsFunction · 0.85
GetTextureDataFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected