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hub / github.com/TheRealMJP/BakingLab / To3D

Method To3D

SampleFramework11/v1.02/SF11_Math.cpp:629–632  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

627}
628
629Float3 Float4::To3D() const
630{
631 return Float3(x, y, z);
632}
633
634Float2 Float4::To2D() const
635{

Callers 12

ProgressiveResultMethod · 0.80
ProgressiveResultMethod · 0.80
ProgressiveResultMethod · 0.80
ProgressiveResultMethod · 0.80
ProgressiveResultMethod · 0.80
ProgressiveResultMethod · 0.80
ProgressiveResultMethod · 0.80
ExtractBakePointsFunction · 0.80
RenderHUDMethod · 0.80
ConvertToEVSMMethod · 0.80
RenderSunShadowMapMethod · 0.80
ProjectCubemapToSHFunction · 0.80

Calls 1

Float3Class · 0.85

Tested by

no test coverage detected