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github.com/TheRealMJP/BakingLab
/ To3D
Method
To3D
SampleFramework11/v1.02/SF11_Math.cpp:629–632 ·
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Source
from the content-addressed store, hash-verified
627
}
628
629
Float3 Float4::To3D() const
630
{
631
return Float3(x, y, z);
632
}
633
634
Float2 Float4::To2D() const
635
{
Callers
12
ProgressiveResult
Method · 0.80
ProgressiveResult
Method · 0.80
ProgressiveResult
Method · 0.80
ProgressiveResult
Method · 0.80
ProgressiveResult
Method · 0.80
ProgressiveResult
Method · 0.80
ProgressiveResult
Method · 0.80
ExtractBakePoints
Function · 0.80
RenderHUD
Method · 0.80
ConvertToEVSM
Method · 0.80
RenderSunShadowMap
Method · 0.80
ProjectCubemapToSH
Function · 0.80
Calls
1
Float3
Class · 0.85
Tested by
no test coverage detected