| 208 | } |
| 209 | |
| 210 | void PostProcessorBase::PostProcess(ID3D11ShaderResourceView* input, ID3D11RenderTargetView* output, ID3D11PixelShader* pixelShader, const wchar* name) |
| 211 | { |
| 212 | inputs.push_back(input); |
| 213 | outputs.push_back(output); |
| 214 | PostProcess(pixelShader, name); |
| 215 | } |
| 216 | |
| 217 | void PostProcessorBase::PostProcess(ID3D11PixelShader* pixelShader, const wchar* name) |
| 218 | { |