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/ functions
Functions
3,317 in github.com/ThePhysicsGuys/Physics3D
⨍
Functions
3,317
◇
Types & classes
708
↓ 6 callers
Function
getID
graphics/meshRegistry.cpp:334
↓ 6 callers
Method
getInternalAngularMomentum
Physics3D/physical.cpp:976
↓ 6 callers
Method
getParameterToMotionMatrixA
Physics3D/constraints/constraintImpl.h:65
↓ 6 callers
Method
getParameterToMotionMatrixB
Physics3D/constraints/constraintImpl.h:68
↓ 6 callers
Method
getScaledMaxRadiusSq
Physics3D/geometry/triangleMesh.cpp:415
↓ 6 callers
Method
getUnit
graphics/texture.cpp:259
↓ 6 callers
Method
hasFlag
util/cmdParser.h:37
↓ 6 callers
Function
load
engine/options/keyboardOptions.cpp:74
↓ 6 callers
Function
logWarn
Physics3D/misc/debug.cpp:33
↓ 6 callers
Method
move
application/view/camera.cpp:86
↓ 6 callers
Method
mutuallyRecurse
Physics3D/physical.h:266
↓ 6 callers
Method
onDeselect
When the tool is deselected */
engine/tool/tool.h:53
↓ 6 callers
Function
pairwiseCorrectlyGrouped
tests/constraintTests.cpp:469
↓ 6 callers
Function
printDeltaTime
tests/testsMain.cpp:56
↓ 6 callers
Function
rayTriangleIntersection
Physics3D/math/utils.h:48
↓ 6 callers
Function
recalculateAndUpdateParent
Physics3D/part.cpp:22
↓ 6 callers
Function
rotationMatrixfromEulerAngles
Physics3D/math/linalg/trigonometry.h:167
↓ 6 callers
Method
selectTool
engine/tool/toolManager.cpp:74
↓ 6 callers
Method
setBounds
Physics3D/boundstree/boundsTree.h:151
↓ 6 callers
Function
size
graphics/path/path.cpp:598
↓ 6 callers
Method
toIndexedShape
Physics3D/geometry/shapeBuilder.cpp:60
↓ 6 callers
Method
toRowMajorData
Physics3D/math/linalg/mat.h:296
↓ 6 callers
Method
unbind
graphics/buffers/indexBuffer.cpp:55
↓ 5 callers
Function
ColliderMenuItem
application/view/ecsFrame.cpp:305
↓ 5 callers
Function
addSubjectIfNeeded
util/log.cpp:93
↓ 5 callers
Method
addToGroup
Physics3D/boundstree/boundsTree.cpp:577
↓ 5 callers
Method
available
graphics/legacy/shaderLexer.cpp:314
↓ 5 callers
Method
bind
graphics/buffers/indexBuffer.cpp:51
↓ 5 callers
Function
bindTexture2D
graphics/renderer.cpp:270
↓ 5 callers
Method
clear
application/picker/selection.cpp:125
↓ 5 callers
Function
conj
Physics3D/math/linalg/quat.h:158
↓ 5 callers
Function
createPointyPrism
Physics3D/geometry/shapeLibrary.cpp:227
↓ 5 callers
Function
createRandomDouble
tests/randomValues.h:18
↓ 5 callers
Function
createRandomMotion
tests/randomValues.h:98
↓ 5 callers
Function
createRevolvedShape
Physics3D/geometry/shapeLibrary.cpp:439
↓ 5 callers
Function
disableCulling
graphics/renderer.cpp:188
↓ 5 callers
Function
disableDepthTest
graphics/renderer.cpp:172
↓ 5 callers
Function
dumpLog
tests/testsMain.cpp:113
↓ 5 callers
Method
forEachAttachedPart
Physics3D/rigidBody.h:111
↓ 5 callers
Method
furthestInDirection
Physics3D/geometry/shape.cpp:65
↓ 5 callers
Function
generateShape
tests/generators.cpp:37
↓ 5 callers
Function
generateSize_t
tests/generators.cpp:17
↓ 5 callers
Function
getAmountOfElementsForSymmetric
Physics3D/math/linalg/largeMatrix.h:259
↓ 5 callers
Function
getAngularMomentumFromOffset
Physics3D/inertia.h:80
↓ 5 callers
Function
getButton
engine/input/mouse.cpp:77
↓ 5 callers
Function
getColor
benchmarks/worldBenchmark.cpp:86
↓ 5 callers
Method
getHeight
graphics/texture.cpp:235
↓ 5 callers
Method
getName
util/resource/resource.cpp:13
↓ 5 callers
Method
getRgba
graphics/legacy/colorPicker.cpp:118
↓ 5 callers
Function
getTranslatedInertiaAroundCenterOfMass
computes a translated inertial matrix, COMOffset is the offset of the object's center of mass from the resulting center of mass == localCenterOfMass -
Physics3D/inertia.cpp:21
↓ 5 callers
Method
getWidth
graphics/texture.cpp:231
↓ 5 callers
Function
inMemoryMatrixMultiply
Physics3D/math/linalg/largeMatrix.h:663
↓ 5 callers
Function
intersects
Physics3D/math/bounds.h:80
↓ 5 callers
Function
isMatValid
Physics3D/misc/validityHelper.h:35
↓ 5 callers
Function
isValidRotationMatrix
Physics3D/math/linalg/trigonometry.h:368
↓ 5 callers
Function
isValidRotationQuaternion
Physics3D/math/linalg/trigonometry.h:398
↓ 5 callers
Method
iterVertices
Physics3D/geometry/triangleMesh.cpp:265
↓ 5 callers
Function
joinHorizontal
Physics3D/math/linalg/mat.h:635
↓ 5 callers
Function
line
graphics/path/path.cpp:59
↓ 5 callers
Method
lock_shared
Unlocked -> Shared
Physics3D/threading/upgradeableMutex.cpp:20
↓ 5 callers
Function
logf
tests/testsMain.cpp:46
↓ 5 callers
Function
ltrim
util/stringUtil.cpp:149
↓ 5 callers
Method
makeMainPhysical
We will build a new tree, starting from a copy of the current physical S is the physical we are currently adding a child to OS is old location of S
Physics3D/physical.cpp:151
↓ 5 callers
Method
moveSubNode
Physics3D/boundstree/boundsTree.h:184
↓ 5 callers
Function
onUpdate
graphics/gui/gui.cpp:35
↓ 5 callers
Function
oneOf
tests/generators.h:154
↓ 5 callers
Function
parseArray
graphics/shader/parser.cpp:83
↓ 5 callers
Function
parseFile
util/fileUtils.cpp:57
↓ 5 callers
Method
peek
graphics/shader/lexer.cpp:227
↓ 5 callers
Method
pushVertices
graphics/batch/batch.h:111
↓ 5 callers
Function
registerShape
graphics/meshRegistry.cpp:287
↓ 5 callers
Function
render
examples/openglBasic.cpp:366
↓ 5 callers
Method
replaceNeighbor
Physics3D/geometry/indexedShape.cpp:17
↓ 5 callers
Function
rotationMatrixFromRotationVec
Physics3D/math/linalg/trigonometry.h:172
↓ 5 callers
Method
setShape
Physics3D/part.cpp:188
↓ 5 callers
Method
translate
application/picker/selection.cpp:130
↓ 5 callers
Method
unlock_shared
Shared -> Unlocked
Physics3D/threading/upgradeableMutex.cpp:25
↓ 4 callers
Function
DragVecN
graphics/gui/imgui/imguiExtension.h:75
↓ 4 callers
Function
activeTexture
graphics/renderer.cpp:274
↓ 4 callers
Method
addRelativeMotion
Physics3D/motion.h:139
↓ 4 callers
Method
addWord
graphics/legacy/text.cpp:24
↓ 4 callers
Method
applyForceAtCenterOfMass
Physics3D/part.cpp:278
↓ 4 callers
Method
applyTo
Physics3D/relativeMotion.h:56
↓ 4 callers
Method
attachPart
Physics3D/physical.cpp:269
↓ 4 callers
Function
between
graphics/gui/guiUtils.cpp:71
↓ 4 callers
Function
bindBuffer
graphics/renderer.cpp:254
↓ 4 callers
Function
bindRenderbuffer
graphics/renderer.cpp:307
↓ 4 callers
Function
bindShader
graphics/renderer.cpp:282
↓ 4 callers
Function
buildConveyor
application/worldBuilder.cpp:175
↓ 4 callers
Function
buildFloorWorld
application/builtinWorlds.cpp:419
↓ 4 callers
Method
clear
application/picker/tools/selectionTool.cpp:73
↓ 4 callers
Method
close
graphics/shader/shader.cpp:80
↓ 4 callers
Method
close
util/resource/resourceManager.h:158
↓ 4 callers
Function
createPrism
Physics3D/geometry/shapeLibrary.cpp:197
↓ 4 callers
Function
ctz
Returns the amount of leading zeros */
Physics3D/math/mathUtil.h:17
↓ 4 callers
Method
detach
Physics3D/part.cpp:378
↓ 4 callers
Function
dot
Physics3D/math/linalg/vec.h:254
↓ 4 callers
Function
drawElements
graphics/renderer.cpp:322
↓ 4 callers
Function
enableDepthTest
graphics/renderer.cpp:168
↓ 4 callers
Method
expanded
Physics3D/math/bounds.h:65
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