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Functions3,317 in github.com/ThePhysicsGuys/Physics3D

MethodhasTechnology
usage: hasTechnology(SSE | SSE2 | AVX | FMA) returns true if all given technologies are available
Physics3D/misc/cpuid.h:29
Methodheight
Physics3D/math/linalg/mat.h:377
Methodheight
Physics3D/math/linalg/mat.h:493
Methodheight
Physics3D/math/linalg/largeMatrix.h:284
Methodheight
Physics3D/math/linalg/largeMatrix.h:396
Methodheight
Physics3D/math/linalg/largeMatrix.h:509
MethodhitDisk
Physics3D/math/ray.h:30
MethodhitPlane
Physics3D/math/ray.h:19
MethodhitSphere
Physics3D/math/ray.h:41
MethodhitTriangle
Physics3D/math/ray.h:65
MethodhsvaToRgba
graphics/gui/color.h:64
MethodimproveStructure
Physics3D/boundstree/boundsTree.h:1069
FunctioninMemoryMatrixVectorMultiply
Physics3D/math/linalg/largeMatrix.h:680
FunctioninMemoryVectorNegate
Physics3D/math/linalg/largeMatrix.h:694
Methodinclude
Physics3D/misc/serialization/sharedObjectSerializer.h:34
Methodindex
engine/ecs/registry.h:151
Functioninit
application/worldBuilder.cpp:34
Functioninit
graphics/meshRegistry.cpp:277
Functioninit
graphics/glfwUtils.cpp:33
Functioninit
util/log.cpp:31
Methodinit
engine/ecs/registry.h:326
Methodinit
application/legacy/frames.h:43
Methodinit
application/legacy/frames.h:122
Methodinit
application/legacy/frames.h:237
Methodinit
application/legacy/frames.h:356
Methodinit
graphics/shader/shaders.cpp:182
Methodinit
benchmarks/ecsBenchmark.cpp:20
Methodinit
benchmarks/ecsBenchmark.cpp:54
Methodinit
benchmarks/threadResponseTime.cpp:18
Methodinit
benchmarks/threadResponseTime.cpp:56
Methodinit
benchmarks/rotationBenchmark.cpp:19
Methodinit
benchmarks/rotationBenchmark.cpp:36
Methodinit
benchmarks/rotationBenchmark.cpp:53
Methodinit
benchmarks/rotationBenchmark.cpp:72
Methodinit
benchmarks/rotationBenchmark.cpp:95
Methodinit
benchmarks/rotationBenchmark.cpp:118
Methodinit
benchmarks/basicWorld.cpp:14
Methodinit
benchmarks/complexObjectBenchmark.cpp:13
Methodinit
benchmarks/manyCubesBenchmark.cpp:14
Methodinit
benchmarks/getBoundsPerformance.cpp:14
FunctioninitGLEW
graphics/renderer.cpp:136
Methodinsert
Physics3D/geometry/genericIntersection.h:28
Methodinsert_entities
engine/ecs/registry.h:351
Methodintersect
Physics3D/math/ray.h:15
Methodintersect
application/picker/tools/selectionTool.cpp:142
Methodintersect
graphics/legacy/frame.cpp:122
Methodintersect
Returns this if the component contains the point */
graphics/legacy/component.h:93
Methodintersect
graphics/legacy/container.cpp:52
Methodintersects
Physics3D/math/boundingBox.h:16
Functionintrusive_cast
Physics3D/datastructures/smartPointers.h:205
Methodintrusive_ptr
Physics3D/datastructures/smartPointers.h:46
Functioninverse
Physics3D/math/linalg/quat.h:183
Functioninverse
Physics3D/math/linalg/mat.h:936
Methodinvert
Physics3D/hardconstraints/hardConstraint.h:16
Methodinvert
Physics3D/hardconstraints/motorConstraint.cpp:13
MethodinvertData
Physics3D/datastructures/compactPtrDataPair.h:134
MethodisAbove
Physics3D/geometry/convexShapeBuilder.cpp:55
MethodisAbove
Physics3D/geometry/convexShapeBuilder.cpp:87
MethodisAltPressed
engine/input/modifiers.cpp:25
FunctionisBoundsTreeValidRecursive
Physics3D/misc/validityHelper.h:153
FunctionisDiagonalTolerant
tests/geometryTests.cpp:27
MethodisDigit
graphics/shader/lexer.cpp:4
MethodisEmpty
Physics3D/boundstree/boundsTree.h:714
MethodisIdentifierBody
graphics/shader/lexer.cpp:24
MethodisIdentifierPrefix
graphics/shader/lexer.cpp:47
MethodisLetter
graphics/shader/lexer.cpp:20
FunctionisMotionValid
Physics3D/misc/validityHelper.h:131
MethodisNullptr
Physics3D/datastructures/compactPtrDataPair.h:104
MethodisOffsetStoredLocal
application/ecs/components.h:149
MethodisOperator
graphics/shader/lexer.cpp:28
MethodisRemoved
Physics3D/geometry/convexShapeBuilder.cpp:83
MethodisRepeated
engine/event/keyEvent.h:45
MethodisRootCFrame
application/ecs/components.h:141
MethodisSelected
engine/tool/toolManager.h:66
MethodisShiftPressed
engine/input/modifiers.cpp:17
MethodisSpace
graphics/shader/lexer.cpp:8
MethodisSuperPressed
engine/input/modifiers.cpp:21
FunctionisSymmetricTolerant
tests/geometryTests.cpp:51
FunctionisValid
Physics3D/misc/validityHelper.cpp:74
MethodisValid
Physics3D/world.cpp:20
MethodisValid
Physics3D/rigidBody.cpp:179
MethodisValid
Physics3D/physical.cpp:999
MethoditerFiltered
Physics3D/boundstree/boundsTree.h:808
MethoditerFiltered
Physics3D/boundstree/boundsTree.h:1045
Functionjoin
Physics3D/math/linalg/mat.h:665
MethodjoinPartsIntoNewGroup
TODO can be optimized, this only needs to move the single part nodes
Physics3D/layer.cpp:124
Methodlast
application/picker/selection.cpp:221
Methodlast
graphics/shader/lexer.h:88
MethodleftShift
Physics3D/geometry/triangleMesh.h:22
Methodlex
graphics/legacy/shaderLexer.cpp:235
MethodlexChar
graphics/shader/lexer.cpp:208
MethodlexDebug
graphics/legacy/shaderLexer.cpp:119
MethodlexEnd
graphics/shader/lexer.cpp:204
MethodlexIdentifier
graphics/shader/lexer.cpp:69
MethodlexMultiComment
graphics/shader/lexer.cpp:111
MethodlexNumber
graphics/shader/lexer.cpp:51
MethodlexOperator
graphics/shader/lexer.cpp:149
MethodlexOperatorOrComment
graphics/shader/lexer.cpp:159
MethodlexSingleComment
graphics/shader/lexer.cpp:102
MethodlexString
graphics/shader/lexer.cpp:137
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