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Functions3,317 in github.com/ThePhysicsGuys/Physics3D

↓ 1 callersMethodnormalizeCenterOfMass
Physics3D/physical.cpp:940
↓ 1 callersMethodnotifyPartBoundsUpdated
Physics3D/layer.cpp:103
↓ 1 callersMethodnotifyPartPropertiesChanged
TODO: this seems to need to update the encompassing MotorizedPhysical as well
Physics3D/physical.cpp:511
↓ 1 callersMethodonAttach
engine/layer/layer.h:39
↓ 1 callersFunctiononClose
graphics/gui/gui.cpp:39
↓ 1 callersMethodonClose
application/view/screen.cpp:251
↓ 1 callersMethodonDetach
engine/layer/layer.h:40
↓ 1 callersMethodonInit
application/view/frames.cpp:16
↓ 1 callersMethodonRegister
When the tool gets registered */
engine/tool/tool.h:38
↓ 1 callersMethodonRender
application/view/frames.cpp:26
↓ 1 callersMethodonUpdate
application/layer/cameraLayer.cpp:20
↓ 1 callersFunctionopenWorldDialog
application/io/saveDialog.cpp:31
↓ 1 callersFunctionoperator*
Physics3D/motion.h:46
↓ 1 callersMethodoptimize
Physics3D/layer.h:55
↓ 1 callersMethodoptimizeLayers
Physics3D/world.cpp:271
↓ 1 callersFunctionouter
Physics3D/math/linalg/mat.h:1281
↓ 1 callersFunctionparseDatatype
graphics/shader/parser.cpp:278
↓ 1 callersFunctionparseDefault
graphics/shader/propertiesParser.cpp:50
↓ 1 callersFunctionparseDefine
graphics/legacy/shaderParser.cpp:205
↓ 1 callersFunctionparseDefine
graphics/shader/parser.cpp:239
↓ 1 callersFunctionparseGlobal
graphics/legacy/shaderParser.cpp:161
↓ 1 callersFunctionparseGlobal
graphics/shader/parser.cpp:192
↓ 1 callersFunctionparseIdentifier
graphics/shader/parser.cpp:262
↓ 1 callersFunctionparseIf
graphics/legacy/shaderParser.cpp:227
↓ 1 callersFunctionparseIfNDef
graphics/legacy/shaderParser.cpp:253
↓ 1 callersFunctionparseLayoutItem
graphics/legacy/shaderParser.cpp:180
↓ 1 callersFunctionparsePreprocessor
graphics/legacy/shaderParser.cpp:279
↓ 1 callersFunctionparsePreprocessor
graphics/shader/parser.cpp:257
↓ 1 callersFunctionparseProperty
graphics/shader/propertiesParser.cpp:86
↓ 1 callersFunctionparseShaderVersion
graphics/renderer.cpp:228
↓ 1 callersFunctionparseStruct
graphics/legacy/shaderParser.cpp:123
↓ 1 callersFunctionparseStruct
graphics/shader/parser.cpp:284
↓ 1 callersFunctionparseUnDef
graphics/legacy/shaderParser.cpp:220
↓ 1 callersFunctionparseUniform
graphics/legacy/shaderParser.cpp:133
↓ 1 callersFunctionparseUniform
graphics/shader/parser.cpp:114
↓ 1 callersFunctionparseVSOUT
graphics/legacy/shaderParser.cpp:144
↓ 1 callersFunctionparseVSOut
graphics/shader/parser.cpp:178
↓ 1 callersFunctionparseVersion
graphics/legacy/shaderParser.cpp:261
↓ 1 callersFunctionparseVersion
graphics/shader/parser.cpp:217
↓ 1 callersFunctionplastic
graphics/ecs/materials.h:23
↓ 1 callersFunctionpointToPlaneDistanceSquared
Computes the squared distance of a point at relativePoint to a plane going through the origin, with normal planeNormal (planeNormal * relativePoint
Physics3D/math/utils.h:69
↓ 1 callersFunctionpollEvents
graphics/glfwUtils.cpp:95
↓ 1 callersFunctionpolyLine
graphics/path/path3D.cpp:86
↓ 1 callersFunctionpolygonFilled
graphics/path/path.cpp:407
↓ 1 callersFunctionprintFileSlice
tests/testsMain.cpp:80
↓ 1 callersMethodprintResults
benchmarks/worldBenchmark.cpp:152
↓ 1 callersFunctionpushTriangle
Adds the vertices to the batch with the necessary indices, this does not reserve space on the batch ? Expects vertices in counter-clockwise order
graphics/path/path.cpp:40
↓ 1 callersFunctionquad
graphics/path/path.cpp:240
↓ 1 callersFunctionread
util/properties.cpp:42
↓ 1 callersMethodread
engine/io/import.cpp:100
↓ 1 callersFunctionrecalculate
Physics3D/part.cpp:18
↓ 1 callersFunctionrectUVRange
graphics/path/path.cpp:213
↓ 1 callersFunctionrecurseRenderHardConstraints
application/layer/constraintLayer.cpp:159
↓ 1 callersFunctionrecursiveColTreeForOneObject
application/layer/debugLayer.cpp:78
↓ 1 callersFunctionrecursiveRenderColTree
application/layer/debugLayer.cpp:66
↓ 1 callersFunctionrecursiveRenderTree
Tree
graphics/debug/profilerUI.cpp:175
↓ 1 callersMethodrefresh
Physics3D/layer.cpp:43
↓ 1 callersMethodrefreshWithNewParts
Physics3D/rigidBody.cpp:111
↓ 1 callersMethodregisterObject
Physics3D/misc/serialization/sharedObjectSerializer.h:110
↓ 1 callersMethodremove
application/picker/selection.cpp:75
↓ 1 callersMethodremove
util/properties.cpp:32
↓ 1 callersMethodremoveGroupHead
Physics3D/boundstree/boundsTree.h:105
↓ 1 callersMethodremoveSubGroup
Physics3D/boundstree/boundsTree.h:722
↓ 1 callersMethodrender
examples/openglBasic.cpp:292
↓ 1 callersFunctionrenderBallConstraint
application/layer/constraintLayer.cpp:98
↓ 1 callersFunctionrenderBarConstraint
application/layer/constraintLayer.cpp:116
↓ 1 callersFunctionrenderBounds
application/layer/debugLayer.cpp:50
↓ 1 callersFunctionrenderConstraint
application/layer/constraintLayer.cpp:166
↓ 1 callersFunctionrenderHardConstraint
application/layer/constraintLayer.cpp:139
↓ 1 callersFunctionrenderHingeConstraint
application/layer/constraintLayer.cpp:106
↓ 1 callersFunctionrenderImGuiStyleEditor
graphics/gui/imgui/imguiStyle.cpp:13
↓ 1 callersMethodrenderInstanced
graphics/mesh/indexedMesh.cpp:186
↓ 1 callersFunctionrenderMotor
application/layer/constraintLayer.cpp:93
↓ 1 callersFunctionrenderPiston
application/layer/constraintLayer.cpp:70
↓ 1 callersFunctionrenderPropertyEditor
application/view/resourceFrame.cpp:81
↓ 1 callersFunctionrenderTree
application/layer/debugLayer.cpp:96
↓ 1 callersFunctionrenderTreeForOneObject
application/layer/debugLayer.cpp:100
↓ 1 callersFunctionrenderTreeStructure
graphics/debug/profilerUI.cpp:200
↓ 1 callersFunctionreorderWithSharedVerticesSupport
engine/io/import.cpp:257
↓ 1 callersFunctionresetLog
tests/testsMain.cpp:39
↓ 1 callersFunctionrotQuatX
Physics3D/math/linalg/trigonometry.h:99
↓ 1 callersFunctionrotQuatY
Physics3D/math/linalg/trigonometry.h:103
↓ 1 callersFunctionrotQuatZ
Physics3D/math/linalg/trigonometry.h:107
↓ 1 callersMethodrotate
Physics3D/math/cframe.h:97
↓ 1 callersMethodrotate
application/picker/selection.cpp:138
↓ 1 callersMethodrotate
application/ecs/components.h:217
↓ 1 callersMethodrotateAroundLocalPoint
Physics3D/rigidBody.cpp:157
↓ 1 callersFunctionrotationVectorFromRotationMatrix
Physics3D/math/linalg/trigonometry.h:209
↓ 1 callersMethodrun
tests/testsMain.cpp:181
↓ 1 callersMethodrun
benchmarks/worldBenchmark.cpp:26
↓ 1 callersFunctionrunBenchmark
benchmarks/benchmark.cpp:49
↓ 1 callersFunctionrunEPATransformed
Physics3D/geometry/genericIntersection.cpp:224
↓ 1 callersFunctionrunGJKTransformed
Physics3D/geometry/genericIntersection.cpp:81
↓ 1 callersFunctionrunTick
application/application.cpp:374
↓ 1 callersFunctionsave
engine/options/keyboardOptions.cpp:123
↓ 1 callersFunctionsaveBinaryObj
engine/io/export.cpp:83
↓ 1 callersFunctionsaveNonBinaryObj
engine/io/export.cpp:136
↓ 1 callersFunctionsaveState
graphics/renderer.cpp:36
↓ 1 callersFunctionsaveWorldDialog
application/io/saveDialog.cpp:13
↓ 1 callersMethodscrollCallback
engine/input/inputHandler.cpp:89
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