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github.com/TheForceEngine/TheForceEngine
/ sound_setPan
Function
sound_setPan
TheForceEngine/TFE_DarkForces/sound.cpp:265–271 ·
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263
}
264
265
void sound_setPan(SoundEffectId id, s32 pan)
266
{
267
if (id)
268
{
269
ImSetParam(id, soundPan, (pan + 64) & 0x7f);
270
}
271
}
272
273
void sound_pitchShift(SoundEffectId soundId, s32 shift)
274
{
Callers
3
sound_playCued
Function · 0.85
sound_adjustCued
Function · 0.85
sound_maintain
Function · 0.85
Calls
1
ImSetParam
Function · 0.85
Tested by
no test coverage detected