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Functions10,550 in github.com/TheForceEngine/TheForceEngine

↓ 9 callersFunctionlactor_removeActor
TheForceEngine/TFE_DarkForces/Landru/lactor.cpp:109
↓ 9 callersFunctionldraw_getBitmap
TheForceEngine/TFE_DarkForces/Landru/ldraw.cpp:42
↓ 9 callersFunctionlpalette_copy
TheForceEngine/TFE_DarkForces/Landru/lpalette.cpp:480
↓ 9 callersFunctionlpalette_free
TheForceEngine/TFE_DarkForces/Landru/lpalette.cpp:153
↓ 9 callersFunctionlrect_isEmpty
TheForceEngine/TFE_DarkForces/Landru/lrect.cpp:142
↓ 9 callersFunctionmz_zip_reader_end
TheForceEngine/TFE_Archive/zip/miniz.h:5731
↓ 9 callersMethodnext_chunk
TheForceEngine/TFE_Ui/imGUI/imgui_internal.h:717
↓ 9 callersFunctionparseJSonBoolToOverride
TheForceEngine/TFE_Settings/settings.cpp:1459
↓ 9 callersFunctionproj_setYawPitch
TheForceEngine/TFE_DarkForces/projectile.cpp:792
↓ 9 callersFunctionsector_isLocked
TheForceEngine/TFE_Editor/LevelEditor/levelEditorData.h:402
↓ 9 callersFunctionsector_which3D
TheForceEngine/TFE_Jedi/Level/rsector.cpp:511
↓ 9 callersFunctionsetPath
TheForceEngine/TFE_FileSystem/paths.cpp:38
↓ 9 callersFunctionsnapToGridY
TheForceEngine/TFE_Editor/LevelEditor/Rendering/grid.cpp:59
↓ 9 callersFunctionstbtt__buf_seek
TheForceEngine/TFE_Ui/imGUI/imstb_truetype.h:1152
↓ 9 callersFunctionstbtt__new_buf
TheForceEngine/TFE_Ui/imGUI/imstb_truetype.h:1173
↓ 9 callersFunctionstbtt_setvertex
TheForceEngine/TFE_Ui/imGUI/imstb_truetype.h:1599
↓ 9 callersFunctionstrToInt
TheForceEngine/TFE_DarkForces/util.cpp:50
↓ 9 callersFunctionswap
TheForceEngine/TFE_Jedi/Math/core_math.h:63
↓ 9 callersFunctiontexturepacker_getGlobal
////////////////////////////////////////////// Global Texture Packer. //////////////////////////////////////////////
TheForceEngine/TFE_RenderShared/texturePacker.cpp:1528
↓ 9 callersFunctiontime_pause
TheForceEngine/TFE_DarkForces/time.cpp:50
↓ 9 callersFunctiontoStringF4
----------------------- Intrinsics -----------------------
TheForceEngine/TFE_ForceScript/float4.cpp:522
↓ 9 callersFunctiontsf_timecents2Secsf
TheForceEngine/TFE_Audio/MidiSynth/tsf.h:476
↓ 9 callersFunctionupdate
TheForceEngine/TFE_System/system.cpp:134
↓ 9 callersFunctionwriteImage
TheForceEngine/TFE_Asset/imageAsset.cpp:161
↓ 8 callersMethodAddRef
interface
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptfunction.cpp:504
↓ 8 callersMethodAddressOf
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_string.cpp:112
↓ 8 callersMethodAdjustOffset
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_restore.cpp:3238
↓ 8 callersMethodCompare
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_string.cpp:344
↓ 8 callersMethodCreateDataTypeFromNode
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_builder.cpp:5806
↓ 8 callersMethodDeleteChars
Public API to manipulate UTF-8 text We expose UTF-8 to the user (unlike the STB_TEXTEDIT_* functions which are manipulating wchar) FIXME: The existenc
TheForceEngine/TFE_Ui/imGUI/imgui_widgets.cpp:4009
↓ 8 callersMethodFindNameSpace
internal
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptengine.cpp:1109
↓ 8 callersFunctionGetCursorPos
TheForceEngine/TFE_Ui/imGUI/imgui_internal.h:1139
↓ 8 callersMethodGetFirst
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_symboltable.h:226
↓ 8 callersMethodGetModule
interface
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_typeinfo.cpp:132
↓ 8 callersFunctionGetSize
TheForceEngine/TFE_Ui/imGUI/imgui_internal.h:540
↓ 8 callersMethodGetToken
BNF:18: COMMENT ::= single token: starts with // and ends with new line or starts with /* and ends with */ BNF:18: WHITESPACE ::= single tok
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_parser.cpp:924
↓ 8 callersMethodGetUserData
interface
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_module.cpp:170
↓ 8 callersFunctionIM_DELETE
TheForceEngine/TFE_Ui/imGUI/imgui.h:2007
↓ 8 callersFunctionImAddClampOverflow
TheForceEngine/TFE_Ui/imGUI/imgui_internal.h:470
↓ 8 callersFunctionImLog
TheForceEngine/TFE_Ui/imGUI/imgui_internal.h:449
↓ 8 callersFunctionImSetGroupVol
TheForceEngine/TFE_Jedi/IMuse/imuse.cpp:443
↓ 8 callersFunctionImSetParam
TheForceEngine/TFE_Jedi/IMuse/imuse.cpp:545
↓ 8 callersFunctionImStopSound
TheForceEngine/TFE_Jedi/IMuse/imuse.cpp:509
↓ 8 callersFunctionImSubClampOverflow
TheForceEngine/TFE_Ui/imGUI/imgui_internal.h:471
↓ 8 callersFunctionLocalizeGetMsg
TheForceEngine/TFE_Ui/imGUI/imgui_internal.h:3104
↓ 8 callersFunctionMetricsHelpMarker
Avoid naming collision with imgui_demo.cpp's HelpMarker() for unity builds.
TheForceEngine/TFE_Ui/imGUI/imgui.cpp:14630
↓ 8 callersMethodMoveFirst
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_map.h:696
↓ 8 callersFunctionOPL3_EnvelopeCalcExp
TheForceEngine/TFE_Audio/MidiSynth/opl3.c:211
↓ 8 callersMethodRelease
interface
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptfunction.cpp:511
↓ 8 callersMethodSetConstantD
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_compiler.cpp:16379
↓ 8 callersMethodSetConstantF
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_compiler.cpp:16371
↓ 8 callersMethodSetShared
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptfunction.h:211
↓ 8 callersFunctionaddEntityToLevel
Adds an entity definition to the list of level entities are returns an index. Returns -1 on error.
TheForceEngine/TFE_Editor/LevelEditor/levelEditorData.cpp:867
↓ 8 callersMethodallocate
TheForceEngine/TFE_System/memoryPool.cpp:27
↓ 8 callersFunctionallocator_getIndex
TheForceEngine/TFE_Jedi/Memory/allocator.cpp:237
↓ 8 callersFunctionapplyOneHitKillCheat
TheForceEngine/TFE_DarkForces/weaponFireFunc.cpp:233
↓ 8 callersFunctionasReleaseExclusiveLock
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_thread.cpp:84
↓ 8 callersFunctioncollision_moveObj
TheForceEngine/TFE_Jedi/Collision/collision.cpp:338
↓ 8 callersFunctioncompute3x3Rotation
Matches the DF calculation.
TheForceEngine/TFE_Editor/EditorAsset/editorObj3D.cpp:710
↓ 8 callersFunctioncomputeExplosionPushDir
TheForceEngine/TFE_DarkForces/player.cpp:1441
↓ 8 callersFunctionconvertFromTicksToSeconds
TheForceEngine/TFE_System/system.cpp:211
↓ 8 callersMethodconvertToUpperCase
Convert resulting strings to upper case, defaults to false.
TheForceEngine/TFE_System/parser.cpp:57
↓ 8 callersFunctioncopyFile
TheForceEngine/TFE_FileSystem/fileutil.cpp:214
↓ 8 callersFunctioncreateModule
TheForceEngine/TFE_ForceScript/forceScript.cpp:727
↓ 8 callersFunctioncutsceneFilm_isTimeStamp
TheForceEngine/TFE_DarkForces/Landru/cutscene_film.cpp:460
↓ 8 callersFunctioncutsceneFilm_stepFilmFrame
TheForceEngine/TFE_DarkForces/Landru/cutscene_film.cpp:596
↓ 8 callersFunctionedit_getTransformPos
TheForceEngine/TFE_Editor/LevelEditor/editTransforms.cpp:341
↓ 8 callersFunctionedit_setTransformChange
Call when the selection changes so that the transform can be reset.
TheForceEngine/TFE_Editor/LevelEditor/editTransforms.cpp:80
↓ 8 callersFunctioneditorFilter
Returns true if it passes the filter.
TheForceEngine/TFE_Editor/AssetBrowser/assetBrowser.cpp:1872
↓ 8 callersFunctionfixed16to12
TheForceEngine/TFE_Jedi/Math/fixedPoint.h:150
↓ 8 callersFunctiongetCVar
TheForceEngine/TFE_FrontEndUI/console.cpp:123
↓ 8 callersFunctiongetEnhancementsSettings
TheForceEngine/TFE_Settings/settings.cpp:354
↓ 8 callersMethodgetFileName
TheForceEngine/TFE_Archive/zipArchive.cpp:291
↓ 8 callersFunctiongetShortcutFromId
TheForceEngine/TFE_Editor/LevelEditor/hotkeys.cpp:606
↓ 8 callersFunctiongetSkyParallax
TheForceEngine/TFE_Jedi/Level/level.cpp:1051
↓ 8 callersFunctiongetSoundPtr
TheForceEngine/TFE_DarkForces/sound.cpp:442
↓ 8 callersFunctiongetSystemSettings
TheForceEngine/TFE_Settings/settings.cpp:369
↓ 8 callersFunctiongetTriggerFromClassData
TheForceEngine/TFE_Editor/LevelEditor/levelEditorInf.cpp:397
↓ 8 callersFunctionhandleFeatureEditInput
TheForceEngine/TFE_Editor/LevelEditor/editCommon.cpp:104
↓ 8 callersFunctioninfoUIntInput
TheForceEngine/TFE_Editor/LevelEditor/infoPanel.cpp:836
↓ 8 callersFunctioninputMapping_getAnalogAxis
TheForceEngine/TFE_Input/inputMapping.cpp:497
↓ 8 callersFunctioninputMapping_getCounter
TheForceEngine/TFE_Input/inputMapping.cpp:360
↓ 8 callersFunctioninsertNode
TheForceEngine/TFE_RenderShared/texturePacker.cpp:279
↓ 8 callersFunctionlactor_setTime
TheForceEngine/TFE_DarkForces/Landru/lactor.cpp:513
↓ 8 callersFunctionlcanvas_eraseRect
TheForceEngine/TFE_DarkForces/Landru/lcanvas.cpp:70
↓ 8 callersFunctionlcanvas_setClip
TheForceEngine/TFE_DarkForces/Landru/lcanvas.cpp:41
↓ 8 callersFunctionlineDraw3d_begin
TheForceEngine/TFE_RenderShared/lineDraw3d.cpp:168
↓ 8 callersFunctionlineDraw3d_drawLines
TheForceEngine/TFE_RenderShared/lineDraw3d.cpp:272
↓ 8 callersFunctionlrect_clip
TheForceEngine/TFE_DarkForces/Landru/lrect.cpp:176
↓ 8 callersFunctionmessage_sendToObj
TheForceEngine/TFE_Jedi/InfSystem/message.cpp:67
↓ 8 callersFunctionmoveAlongRail
TheForceEngine/TFE_Editor/LevelEditor/levelEditor.cpp:3657
↓ 8 callersFunctionmz_zip_array_push_back
TheForceEngine/TFE_Archive/zip/miniz.h:4426
↓ 8 callersFunctionmz_zip_array_push_back
TheForceEngine/sdl2_win32/include/miniz.h:3148
↓ 8 callersFunctionmz_zip_reader_file_stat
TheForceEngine/TFE_Archive/zip/miniz.h:5119
↓ 8 callersFunctionnsvg__addPath
TheForceEngine/sdl2_win32/include/nanosvg.h:1065
↓ 8 callersFunctionnsvg__clampf
TheForceEngine/sdl2_win32/include/nanosvgrast.h:964
↓ 8 callersFunctionnsvg__coord
TheForceEngine/sdl2_win32/include/nanosvg.h:1507
↓ 8 callersFunctionnsvg__isdigit
TheForceEngine/sdl2_win32/include/nanosvg.h:231
↓ 8 callersFunctionnsvg__moveTo
TheForceEngine/sdl2_win32/include/nanosvg.h:738
↓ 8 callersFunctionnsvg__popAttr
TheForceEngine/sdl2_win32/include/nanosvg.h:784
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