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Functions10,550 in github.com/TheForceEngine/TheForceEngine

↓ 13 callersFunctionworldPos2dToMap
TheForceEngine/TFE_Editor/LevelEditor/levelEditor.cpp:3984
↓ 12 callersMethodAddScriptFunction
internal
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_module.cpp:1255
↓ 12 callersMethodClearFlags
TheForceEngine/TFE_Ui/imGUI/imgui_internal.h:1231
↓ 12 callersMethodGetDeclarationStr
internal
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptfunction.cpp:677
↓ 12 callersMethodGetParentNameSpace
internal
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptengine.cpp:6658
↓ 12 callersFunctionImGetParam
TheForceEngine/TFE_Jedi/IMuse/imuse.cpp:559
↓ 12 callersFunctionImLengthSqr
TheForceEngine/TFE_Ui/imGUI/imgui_internal.h:480
↓ 12 callersFunctionImSwap
TheForceEngine/TFE_Ui/imGUI/imgui_internal.h:469
↓ 12 callersMethodIsProperty
interface
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptfunction.cpp:1722
↓ 12 callersMethodObjInfo
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_bytecode.cpp:1788
↓ 12 callersMethodPut
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_symboltable.h:403
↓ 12 callersMethodRequestContext
interface
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptengine.cpp:911
↓ 12 callersMethodSetInternalException
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_context.cpp:4844
↓ 12 callersMethodSetReturnObject
interface
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_generic.cpp:447
↓ 12 callersFunctionTopX
TheForceEngine/TFE_Polygon/clipper.cpp:615
↓ 12 callersFunctionactor_arrivedAtTarget
TheForceEngine/TFE_DarkForces/Actor/actor.cpp:343
↓ 12 callersFunctionactor_createThinkerModule
TheForceEngine/TFE_DarkForces/Actor/actor.cpp:1350
↓ 12 callersFunctionactor_setCurAnimation
TheForceEngine/TFE_DarkForces/Actor/actor.cpp:1901
↓ 12 callersFunctionaddTriangle
TheForceEngine/TFE_Polygon/polygon.cpp:88
↓ 12 callersFunctionadd_item_to_object
TheForceEngine/TFE_System/cJSON.c:2016
↓ 12 callersFunctionautomap_projectPosition
TheForceEngine/TFE_DarkForces/automap.cpp:411
↓ 12 callersFunctionbufferedKeyDown
TheForceEngine/TFE_Input/input.cpp:384
↓ 12 callersFunctioncJSON_IsArray
TheForceEngine/TFE_System/cJSON.c:2966
↓ 12 callersMethodclose
TheForceEngine/TFE_FileSystem/filestream.cpp:62
↓ 12 callersFunctioncomputeLighting
TheForceEngine/TFE_Jedi/Renderer/RClassic_Fixed/rlightingFixed.cpp:42
↓ 12 callersFunctioncreateMiniDump
This method creates minidump of the process
TheForceEngine/TFE_System/CrashHandler/crashHandlerWin32.cpp:175
↓ 12 callersFunctionedit_setTexture
TheForceEngine/TFE_Editor/LevelEditor/levelEditor.cpp:4684
↓ 12 callersFunctionfixupPathAsDirectory
TheForceEngine/TFE_FileSystem/paths.cpp:197
↓ 12 callersFunctiongetDeltaTime
Timing Return the delta time.
TheForceEngine/TFE_System/system.cpp:189
↓ 12 callersFunctiongetMaxAmmo
TheForceEngine/TFE_DarkForces/weaponFireFunc.cpp:238
↓ 12 callersFunctiongetMousePos
TheForceEngine/TFE_Input/input.cpp:222
↓ 12 callersFunctiongetTextureIndex
TheForceEngine/TFE_Editor/LevelEditor/levelEditorData.cpp:3571
↓ 12 callersFunctiongetTime
Get time since "start time", in seconds.
TheForceEngine/TFE_System/system.cpp:200
↓ 12 callersFunctionhBuffer_getHeader
TheForceEngine/TFE_Editor/history.cpp:134
↓ 12 callersFunctionhandleCollision
Returns JTRUE if there is no collision.
TheForceEngine/TFE_Jedi/Collision/collision.cpp:667
↓ 12 callersFunctionmessage_getAddress
TheForceEngine/TFE_Jedi/InfSystem/message.cpp:51
↓ 12 callersFunctionnsvg__maxf
TheForceEngine/sdl2_win32/include/nanosvg.h:237
↓ 12 callersFunctionnsvg__minf
TheForceEngine/sdl2_win32/include/nanosvg.h:236
↓ 12 callersFunctionshowCrashReportPopup
TheForceEngine/TFE_System/CrashHandler/crashHandlerWin32.cpp:236
↓ 12 callersMethodsize
TheForceEngine/TFE_Ui/imGUI/imgui_markdown.h:303
↓ 12 callersFunctionsmoothstep
TheForceEngine/TFE_Editor/LevelEditor/levelEditor.cpp:5028
↓ 12 callersFunctionstbi__grow_buffer_unsafe
TheForceEngine/sdl2_win32/include/stb_image.h:2145
↓ 12 callersFunctionstbi__zreceive
TheForceEngine/sdl2_win32/include/stb_image.h:4268
↓ 12 callersFunctiontask_getUserData
TheForceEngine/TFE_Jedi/Task/task.cpp:332
↓ 12 callersFunctiontfe_restoreWeaponCollisionSpeed
TheForceEngine/TFE_DarkForces/weaponFireFunc.cpp:228
↓ 12 callersFunctiontriDraw3d_addColored
TheForceEngine/TFE_RenderShared/triDraw3d.cpp:626
↓ 12 callersFunctionvfb_getXScale
/////////////////////// Get Scale Factors ///////////////////////
TheForceEngine/TFE_Jedi/Renderer/virtualFramebuffer.cpp:144
↓ 12 callersFunctionvfb_swap
/////////////////////// Per-Frame /////////////////////// Frame rendering is done, copy the results to GPU memory.
TheForceEngine/TFE_Jedi/Renderer/virtualFramebuffer.cpp:193
↓ 11 callersMethodAbort
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_context.cpp:1429
↓ 11 callersMethodContains
TheForceEngine/TFE_Ui/imGUI/imgui_internal.h:687
↓ 11 callersMethodErase
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_map.h:372
↓ 11 callersMethodGetObjectType
internal
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_module.cpp:1590
↓ 11 callersMethodGetSize
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_bytecode.cpp:1596
↓ 11 callersFunctionImFloor
TheForceEngine/TFE_Ui/imGUI/imgui_internal.h:485
↓ 11 callersFunctionImGetGroupVolume
TheForceEngine/TFE_Jedi/IMuse/imuse.cpp:863
↓ 11 callersFunctionInputUInt
TheForceEngine/TFE_Ui/imGUI/imgui_tfe_widgets.cpp:136
↓ 11 callersMethodIsAnonymousInitList
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_compiler.cpp:16655
↓ 11 callersFunctionIsNamedKey
Inputs FIXME: Eventually we should aim to move e.g. IsActiveIdUsingKey() into IsKeyXXX functions.
TheForceEngine/TFE_Ui/imGUI/imgui_internal.h:3220
↓ 11 callersMethodSetArgObject
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_context.cpp:1301
↓ 11 callersMethodSetObject
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_context.cpp:983
↓ 11 callersFunctionTableGetInstanceData
TheForceEngine/TFE_Ui/imGUI/imgui_internal.h:3365
↓ 11 callersFunctioncJSON_IsObject
TheForceEngine/TFE_System/cJSON.c:2976
↓ 11 callersFunctioncomputeDirAndLength
TheForceEngine/TFE_Jedi/Math/core_math.cpp:115
↓ 11 callersFunctiondot
TheForceEngine/TFE_Jedi/Math/core_math.h:85
↓ 11 callersFunctionedit_splitWall
Algorithm: Insert new wall after current wall. Find any references to sector with mirror > currentWall and fix-up (+1). If current wall has an adjoin,
TheForceEngine/TFE_Editor/LevelEditor/editSurface.cpp:469
↓ 11 callersFunctioneditor_selectViewportFeature
TheForceEngine/TFE_Editor/LevelEditor/levelEditorInf.cpp:2859
↓ 11 callersFunctionenableRelativeMode
TheForceEngine/TFE_Input/input.cpp:161
↓ 11 callersFunctiongetTempSettings
TheForceEngine/TFE_Settings/settings.cpp:374
↓ 11 callersFunctioninit
TheForceEngine/TFE_Ui/ui.cpp:18
↓ 11 callersFunctioninputMapping_addBinding
TheForceEngine/TFE_Input/inputMapping.cpp:306
↓ 11 callersFunctionlactor_free
TheForceEngine/TFE_DarkForces/Landru/lactor.cpp:157
↓ 11 callersFunctionmouseInsideItem
TheForceEngine/TFE_Editor/editor.cpp:1334
↓ 11 callersFunctionmz_crc32
Karl Malbrain's compact CRC-32. See "A compact CCITT crc16 and crc32 C implementation that balances processor cache usage against speed": http://www.g
TheForceEngine/TFE_Archive/zip/miniz.h:1420
↓ 11 callersFunctionnsvg__convertToPixels
TheForceEngine/sdl2_win32/include/nanosvg.h:816
↓ 11 callersFunctionreadF32
TheForceEngine/TFE_Editor/snapshotReaderWriter.cpp:84
↓ 11 callersFunctionselection_entity
TheForceEngine/TFE_Editor/LevelEditor/selection.cpp:227
↓ 11 callersFunctionstb_textedit_prep_selection_at_cursor
update selection and cursor to match each other
TheForceEngine/TFE_Ui/imGUI/imstb_textedit.h:683
↓ 11 callersFunctionstrToInt
No need to do the conversion ourselves like the DOS code did.
TheForceEngine/TFE_Jedi/InfSystem/infSystem.cpp:112
↓ 11 callersFunctionvec2Length
TheForceEngine/TFE_Jedi/Math/core_math.h:184
↓ 11 callersFunctionvfb_getWidescreenOffset
TheForceEngine/TFE_Jedi/Renderer/virtualFramebuffer.cpp:154
↓ 11 callersFunctionvfb_getYScale
TheForceEngine/TFE_Jedi/Renderer/virtualFramebuffer.cpp:149
↓ 11 callersFunctionwriteF32
TheForceEngine/TFE_Editor/snapshotReaderWriter.cpp:41
↓ 11 callersFunctionwriteHeader
Write functions
TheForceEngine/TFE_System/iniParser.cpp:35
↓ 10 callersFunctionAbs
TheForceEngine/TFE_Polygon/clipper.cpp:143
↓ 10 callersMethodAddCircle
TheForceEngine/TFE_Ui/imGUI/imgui_draw.cpp:1499
↓ 10 callersMethodAddImage
TheForceEngine/TFE_Ui/imGUI/imgui_draw.cpp:1657
↓ 10 callersMethodAddNameSpace
internal
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptengine.cpp:1088
↓ 10 callersMethodAddPaths
TheForceEngine/TFE_Polygon/clipper.cpp:1224
↓ 10 callersMethodBegin
TheForceEngine/TFE_Ui/imGUI/imgui.cpp:2924
↓ 10 callersMethodBlock
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_bytecode.cpp:1802
↓ 10 callersMethodBuildCompleted
internal
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptengine.cpp:3382
↓ 10 callersMethodClear
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_compiler.cpp:16572
↓ 10 callersMethodDerivesFrom
interface
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_objecttype.cpp:169
↓ 10 callersMethodDestroyHalfCreated
internal
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptfunction.cpp:435
↓ 10 callersMethodFindConfigGroupForTypeInfo
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptengine.cpp:5640
↓ 10 callersMethodFindLast
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_string.cpp:366
↓ 10 callersMethodGetArgTypeId
interface
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_generic.cpp:302
↓ 10 callersMethodGetParamCount
interface
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_scriptfunction.cpp:1427
↓ 10 callersMethodGetReturnPointer
internal
TheForceEngine/TFE_ForceScript/Angelscript/angelscript/source/as_generic.cpp:490
↓ 10 callersMethodGetSize
TheForceEngine/TFE_ForceScript/Angelscript/add_on/scriptarray/scriptarray.cpp:639
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