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Functions450 in github.com/TheElixZammuto/moonlight-xbox

Functiongs_sps_fix
libgamestream/sps.c:33
Functiongs_sps_init
libgamestream/sps.c:27
MethodhasFrameFormatChanged
Returns if the frame format has changed since the last call to this function
Streaming/VideoRenderer.cpp:594
MethodhighWaterMark
Streaming/FrameQueue.cpp:81
Methodinit
Streaming/FrameCadence.cpp:11
FunctioninitCallback
Helpers
Streaming/FFmpegDecoder.cpp:320
MethodisEmpty
Streaming/FrameQueue.cpp:61
MethodisPressed
State/GamepadState.h:47
MethodisValid
Check if a bucket's data is still valid (within the window)
State/BandwidthTracker.cpp:81
Methodis_full
Utils/FloatBuffer.cpp:102
Methodis_power_of_two
Utils/FloatBuffer.cpp:120
Functionlock_context
Streaming/FFmpegDecoder.cpp:61
Functionlog_message
State/MoonlightClient.cpp:338
MethodmaxCapacity
Streaming/FrameQueue.h:30
Methodmoonlight_xbox_dxMain
Loads and initializes application assets when the application is loaded.
Streaming/moonlight_xbox_dxMain.cpp:29
Methodpaused
Streaming/FrameQueue.h:50
MethodpeekFrame
Peek next frame (requires _mutex held)
Streaming/FrameQueue.cpp:114
MethodpopFrame
Pop oldest frame from _head (requires _mutex held)
Streaming/FrameQueue.cpp:101
MethodpushFrame
Push into buffer at _tail (requires _mutex held)
Streaming/FrameQueue.cpp:87
Functionquery_callback
Callback handling parsing answers to queries sent
State/MDNSHandler.cpp:71
Methodrecompute_min_max_unsafe
Utils/FloatBuffer.cpp:125
MethodrenderModeDisplayLocked
Attempt to pace rendering based on observed framerate from host pts data Pros: always presents at max refresh rate, using either a new frame or a cach
Streaming/Pacer.cpp:289
MethodrenderModeImmediate
Dequeue a new frame if available and immediately render it. When no new frame is available skips Present and relies on the system to continue showing
Streaming/Pacer.cpp:241
FunctionrequireAudioData
Streaming/AudioPlayer.cpp:62
Methodrunning
Streaming/Pacer.h:41
MethodscaleSourceToDestinationSurface
Streaming/VideoRenderer.cpp:311
MethodscreenSpaceToNormalizedDeviceCoords
Streaming/VideoRenderer.cpp:326
Functionset
KeyboardControl.xaml.h:22
Functionset
State/ScreenResolution.h:24
Functionset
Pages/HostSettingsPage.xaml.h:93
Functionset
Pages/StreamPage.xaml.h:36
MethodsetButtons
State/GamepadState.h:56
MethodsetPaused
Streaming/FrameQueue.cpp:37
MethodsetupVertexBuffer
Create our fixed vertex buffer for video rendering
Streaming/VideoRenderer.cpp:380
MethodsetupVideoTexture
Streaming/VideoRenderer.cpp:334
Functionstage_failed
State/MoonlightClient.cpp:395
Methodstopping
Streaming/Pacer.h:37
MethodstreamPeriodMs
Streaming/FrameCadence.cpp:121
FunctionsubmitDecodeUnit
Streaming/FFmpegDecoder.cpp:328
Functionunlock_context
Streaming/FFmpegDecoder.cpp:66
MethodunsafeEnqueue
Streaming/FrameQueue.cpp:141
MethodupdateBucket
State/BandwidthTracker.cpp:85
MethodupdateFrameStats
based on mpv's d3d11_get_vsync()
Streaming/Pacer.cpp:140
Methoduwp_get_height
Common/DeviceResources.cpp:552
Methoduwp_get_width
Common/DeviceResources.cpp:566
MethodvsyncHardware
Streaming/Pacer.cpp:120
Method~LockGuard
Streaming/FFmpegDecoder.h:49
Method~MoonlightClient
State/MoonlightClient.cpp:191
Method~StreamPage
Pages/StreamPage.xaml.cpp:132
Method~moonlight_xbox_dxMain
Streaming/moonlight_xbox_dxMain.cpp:204
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