↓ 50 callersMethodpaintTerrain(Block[] blocks, byte[] metadata, int i, int j, int x, int y, int depth, World world, Random rand, PerlinNoise
rwg/surface/SurfaceBase.java:23
↓ 16 callersMethoddecorate(World world, Random rand, int chunkX, int chunkY, PerlinNoise perlin, CellNoise cell, float strength, float r
rwg/support/edit/EditBase.java:15
↓ 7 callersMethodbuildBlock(World w, int x, int y, int z, Block b, int m, int u)
rwg/deco/trees/DecoSmallCocoa.java:75
↓ 6 callersMethodbuildBlock(World w, int x, int y, int z, Block b, int m, int u)
rwg/deco/trees/DecoSmallJungle.java:89
↓ 3 callersMethodcreateLeavesAroundBranch(World world, Random rand, int x, int y, int z, int s, int c)
rwg/deco/trees/DecoWillow.java:87
↓ 3 callersMethodrNoise(PerlinNoise perlin, CellNoise cell, int x, int y, float ocean, float border, float river)
rwg/support/RealisticBiomeSupport.java:74
↓ 2 callersMethodbuildBranch(World world, Random rand, int x, int y, int z, int dX, int dZ, int logLength, int leaveSize)
rwg/deco/trees/DecoLargePine.java:123
↓ 2 callersMethodcalc(int x, int y, int k, Block[] blocks, byte[] metadata, float[] noise)
rwg/util/SnowheightCalculator.java:8
↓ 2 callersMethodgenerateBranch(World world, Random rand, float x, float y, float z, double horDir, float verDir, float length, float speed)
rwg/deco/trees/DecoJungleFat.java:100
↓ 2 callersMethodgenerateBranch(World world, Random rand, float x, float y, float z, double horDir, float verDir, float length, float speed)
rwg/deco/trees/DecoJungleSmall.java:92
↓ 2 callersMethodgenerateBranch(World world, Random rand, float x, float y, float z, double horDir, float verDir, float length, float speed)
rwg/deco/trees/DecoJungleTall.java:92
↓ 2 callersMethodgenerateBranch(World world, Random rand, float x, float y, float z, double horDir, float verDir, float length, float speed)
rwg/deco/trees/DecoMangrove.java:95
↓ 2 callersMethodgenerateLeaves(World world, Random rand, float x, float y, float z, float size, float width)
rwg/deco/trees/DecoJungleFat.java:130
↓ 1 callersMethodbuild(Block[] blocks, byte[] metadata, World world, Random mapRand, int baseX, int baseY, int chunkX, int chunkY, P
rwg/map/MapVolcano.java:14
↓ 1 callersMethodbuildBranch(World world, Random rand, int x, int y, int z, int dX, int dZ, int logLength, int leaveSize)
rwg/deco/trees/DecoSmallPine.java:95
↓ 1 callersMethodbuildBranch(World world, Random rand, int x, int y, int z, int dX, int dZ, int logLength, int leaveSize)
rwg/deco/trees/DecoBirch.java:88
↓ 1 callersMethodgenTreeLayer(int par1, int par2, int par3, float par4, byte par5, Block par6)
rwg/deco/trees/DecoBigTree.java:125
↓ 1 callersMethodgenerateLeaves(World world, Random rand, int x, int y, int z, float size, float width)
rwg/deco/trees/DecoJungleSmall.java:122
↓ 1 callersMethodgenerateLeaves(World world, Random rand, int x, int y, int z, float size, float width)
rwg/deco/trees/DecoJungleTall.java:122
↓ 1 callersMethodgenerateLeaves(World world, Random rand, int x, int y, int z, float size, float width)
rwg/deco/trees/DecoMangrove.java:125
↓ 1 callersMethodgenerateMapGen(Block[] blocks, byte[] metadata, Long seed, World world, ChunkManagerRealistic cmr, Random mapRand, int chunk
rwg/biomes/realistic/RealisticBiomeBase.java:158
↓ 1 callersMethodgenerateNoise(PerlinNoise perlin, CellNoise cell, int x, int y, float ocean, float border, float river)
rwg/terrain/TerrainBase.java:12
↓ 1 callersMethodgenerateTerrain(ChunkManagerRealistic cmr, int cx, int cy, Block[] blocks, byte[] metadata, RealisticBiomeBase biomes[], floa
rwg/world/ChunkGeneratorRealistic.java:191