(string a_gameLibName, Level a_unityLoggerLevel, Level a_writerLoggerLevel)
| 30 | |
| 31 | public class Api { |
| 32 | public Api(string a_gameLibName, Level a_unityLoggerLevel, Level a_writerLoggerLevel) { |
| 33 | api_init(a_unityLoggerLevel, a_writerLoggerLevel); |
| 34 | api_init_game_lib(a_gameLibName); |
| 35 | } |
| 36 | |
| 37 | public void Update() { |
| 38 | Time time; |
nothing calls this directly
no test coverage detected