| 27 | } |
| 28 | |
| 29 | #[no_mangle] pub extern fn api_init_game_lib(lib_name: *const c_char) { |
| 30 | info!("api init game lib..."); |
| 31 | let mut api = API.lock().unwrap(); |
| 32 | |
| 33 | // FIREHOSE for unity editor. |
| 34 | // recreate bevy app to reset the bevy world |
| 35 | api.game.app = shared::bevy_app_syncable::App::default(); |
| 36 | |
| 37 | let c_str = unsafe { |
| 38 | if lib_name.is_null() { |
| 39 | error!("library name STR PTR is null! ABORTING LIBRARY LOADING"); |
| 40 | return; |
| 41 | } |
| 42 | CStr::from_ptr(lib_name) |
| 43 | }; |
| 44 | let lib_name = match c_str.to_str() { |
| 45 | Ok(r_str) => { |
| 46 | r_str |
| 47 | }, |
| 48 | Err(utf_err) => { |
| 49 | error!("can't convert c# string to rust reason: {:?}\n ABORTING LIBRARY LOADING", utf_err); |
| 50 | return; |
| 51 | } |
| 52 | }; |
| 53 | let library_creation_result = api.game.init_library(lib_name); |
| 54 | if let Err(err) = library_creation_result { |
| 55 | match err { |
| 56 | crate::game::GameCreationError::DllLoadError(err) => { |
| 57 | error!("{}", format!("failed to load library: {:?}. Reason: {:?}", lib_name, err).to_string()); |
| 58 | drop(err); |
| 59 | }, |
| 60 | } |
| 61 | } |
| 62 | } |
| 63 | |
| 64 | |
| 65 | #[no_mangle] pub extern fn api_init(unity_log_level: LevelFilter, writer_log_level: LevelFilter) { |