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hub / github.com/TTimo/doom3.gpl / FindSound

Method FindSound

neo/sound/snd_cache.cpp:86–128  ·  view source on GitHub ↗

=================== idSoundCache::FindSound Adds a sound object to the cache and returns a handle for it. =================== */

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Callers 15

GetShakeSoundsMethod · 0.45
ProjectDecalMethod · 0.45
SetSoundMethod · 0.45
BecomeBrokenMethod · 0.45
PlayFootStepSoundMethod · 0.45
Event_FlashMethod · 0.45
DisplayEntitiesMethod · 0.45
RunMethod · 0.45
GetWeaponDefMethod · 0.45
Event_MeleeMethod · 0.45
PlayGlobalSoundMethod · 0.45
DefaultDamageEffectMethod · 0.45

Calls 7

ToLowerMethod · 0.80
MediaPrintMethod · 0.80
c_strMethod · 0.45
NumMethod · 0.45
LoadMethod · 0.45
FindNullMethod · 0.45
AppendMethod · 0.45

Tested by

no test coverage detected