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hub / github.com/TTimo/doom3.gpl / DefaultDamageEffect

Method DefaultDamageEffect

neo/game/Projectile.cpp:611–644  ·  view source on GitHub ↗

================= idProjectile::DefaultDamageEffect ================= */

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Callers

nothing calls this directly

Calls 7

vaFunction · 0.85
GetSurfaceTypeMethod · 0.80
GetStringMethod · 0.45
StartSoundShaderMethod · 0.45
FindSoundMethod · 0.45
ProjectDecalMethod · 0.45
GetFloatMethod · 0.45

Tested by

no test coverage detected