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Method Coverage

neo/renderer/Material.h:428–428  ·  view source on GitHub ↗

MC_OPAQUE, MC_PERFORATED, or MC_TRANSLUCENT, for interaction list linking and dmap flood filling The depth buffer will not be filled for MC_TRANSLUCENT surfaces FIXME: what do nodraw surfaces return?

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Callers 8

SetBrushContentsFunction · 0.80
BuildLightShadowsFunction · 0.80
RB_T_FillDepthBufferFunction · 0.80
ModelTraceMethod · 0.80
HasHigherDmapPriorityMethod · 0.80
CreateInteractionMethod · 0.80
AddActiveInteractionMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected