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hub / github.com/TTimo/doom3.gpl / EndLevelLoad

Method EndLevelLoad

neo/renderer/Image_init.cpp:2038–2093  ·  view source on GitHub ↗

==================== EndLevelLoad Free all images marked as unused, and load all images that are necessary. This architecture prevents us from having the union of two level's worth of data present at one time. preload everything, never free preload everything, free unused after level load blocking load on demand preload low mip levels, background load remainder on demand ==================== */

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Callers

nothing calls this directly

Calls 7

GetIntegerMethod · 0.80
PurgeImageMethod · 0.80
ActuallyLoadImageMethod · 0.80
Sys_MillisecondsFunction · 0.50
PrintfMethod · 0.45
NumMethod · 0.45
PacifierUpdateMethod · 0.45

Tested by

no test coverage detected