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hub / github.com/TTimo/doom3.gpl / PhysicsTeamInPVS

Method PhysicsTeamInPVS

neo/game/Entity.cpp:1310–1323  ·  view source on GitHub ↗

================ idEntity::PhysicsTeamInPVS FIXME: for networking also return true if any of the entity shadows is in the PVS ================ */

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Callers 2

ServerWriteSnapshotMethod · 0.45
ClientReadSnapshotMethod · 0.45

Calls 3

InCurrentPVSMethod · 0.45
GetPVSAreasMethod · 0.45
GetNumPVSAreasMethod · 0.45

Tested by

no test coverage detected