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hub / github.com/TTimo/doom3.gpl / ServerWriteSnapshot

Method ServerWriteSnapshot

neo/game/Game_network.cpp:550–687  ·  view source on GitHub ↗

================ idGameLocal::ServerWriteSnapshot Write a snapshot of the current game state for the given client. ================ */

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Callers 1

SendSnapshotToClientMethod · 0.45

Calls 15

LittleRevBytesFunction · 0.85
BoundsInAreasMethod · 0.80
SetSeedMethod · 0.80
RandomIntMethod · 0.80
GetSeedMethod · 0.80
SaveWriteStateMethod · 0.80
BeginReadingMethod · 0.80
BeginWritingMethod · 0.80
HasChangedMethod · 0.80
RestoreWriteStateMethod · 0.80
WriteDeltaLongMethod · 0.80
AllocMethod · 0.45

Tested by

no test coverage detected