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hub / github.com/TTimo/doom3.gpl / ServerWriteInitialReliableMessages

Method ServerWriteInitialReliableMessages

neo/d3xp/Game_network.cpp:378–425  ·  view source on GitHub ↗

================ idGameLocal::ServerWriteInitialReliableMessages Send reliable messages to initialize the client game up to a certain initial state. ================ */

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Callers

nothing calls this directly

Calls 10

BeginWritingMethod · 0.80
NumPortalsMethod · 0.80
GetPortalStateMethod · 0.80
InitMethod · 0.45
WriteByteMethod · 0.45
WriteLongMethod · 0.45
StartMethod · 0.45
WriteBitsMethod · 0.45
WriteDataMethod · 0.45

Tested by

no test coverage detected