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hub / github.com/TTimo/doom3.gpl / ServerSendReliableMessage

Method ServerSendReliableMessage

neo/framework/async/NetworkSystem.cpp:43–47  ·  view source on GitHub ↗

================== idNetworkSystem::ServerSendReliableMessage ================== */

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Callers 15

SetServerInfoMethod · 0.80
MapRestartMethod · 0.80
SetPortalStateMethod · 0.80
ServerClientBeginMethod · 0.80
ServerSendChatMessageMethod · 0.80
NewStateMethod · 0.80
UpdateTourneyLineMethod · 0.80
PlayGlobalSoundMethod · 0.80
PrintMessageEventMethod · 0.80

Calls 2

IsActiveMethod · 0.45

Tested by

no test coverage detected