MCPcopy Create free account
hub / github.com/TTimo/doom3.gpl / SampleHighMesh

Function SampleHighMesh

neo/tools/compilers/renderbump/renderbump.cpp:515–589  ·  view source on GitHub ↗

================ SampleHighMesh Find the best surface normal in the high poly mesh for a ray coming from the surface of the low poly mesh Returns false if the trace doesn't hit anything ================ */

Source from the content-addressed store, hash-verified

source not stored for this graph (policy: none)

Callers 1

RasterizeTriangleFunction · 0.85

Calls 2

TraceToMeshFaceFunction · 0.85
NormalizeMethod · 0.45

Tested by

no test coverage detected