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hub / github.com/TTimo/doom3.gpl / R_CreateLightingCache

Function R_CreateLightingCache

neo/renderer/tr_light.cpp:75–131  ·  view source on GitHub ↗

================== R_CreateLightingCache Returns false if the cache couldn't be allocated, in which case the surface should be skipped. ================== */

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Callers 1

AddActiveInteractionMethod · 0.85

Calls 5

R_GlobalPointToLocalFunction · 0.85
IsFogLightMethod · 0.80
IsBlendLightMethod · 0.80
AllocMethod · 0.45

Tested by

no test coverage detected